| اسم | Beast Mode |
|---|---|
| اكتب | Instant |
| وصف | Teamwork 1 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 1 or more.) Target creature gets +2/+2 and gains trample until end of turn. Also put a +1/+1 counter on that creature if this spellشاهد المزيد |
| فنان | Rudy Siswanto |
| الإصدار | Marvel Super Heroes Commander #713 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
فِهرِس
حول Beast Mode
Beast Mode, Instant, صمم بواسطة Rudy Siswanto صدر لأول مرة في Jun, 2026 في التحرير Marvel Super Heroes Commander.
**Beast Mode** fits best in go‑wide green aggro decks—especially token or Selesnya‑style creature swarms—because Teamwork 1 is trivially enabled by small creatures, letting you push damage while upgrading a key attacker permanently; it’s particularly appealing in formats where you curve out with mana dorks or 1/1 tokens and want scalable combat tricks that reward board presence. That said, in competitive formats there are stronger options: **Vines of Vastwood** (protection plus pump), **Blossoming Defense** (efficient protection), **Scale Up** (huge burst damage), and **Invigorate** (free in certain builds) are generally better in pump/combo shells, while **Rancor** or **Audacity** provide repeatable pressure in creature decks. Beast Mode would be solid in Limited and possibly Standard‑level go‑wide aggro if synergy support exists, but it’s unlikely to outperform the premier pump spells in higher‑power formats unless the Teamwork mechanic has strong additional payoffs.
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