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MTG >البطاقات > Leyline of Punishment

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- 41.120.02 tix
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اسمLeyline of Punishment Edit card
اكتبEnchantment
وصفIf Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented.
فنانCharles Urbach
الإصدارMagic 2011 #148
WallpaperLeyline of Punishment Crop image Wallpaperdownload
صورةLeyline of Punishment Full hd imagedownload
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حول Leyline of Punishment

Leyline of Punishment, Enchantment, صمم بواسطة Charles Urbach صدر لأول مرة في Jul, 2010 في التحرير Magic 2011. مشاهدة اللعبة في 1 الأشكال: Commander. يتم بيعه حاليًا بأقل سعر لـ 41.12.

A deck that focuses on aggressive strategies and aims to quickly deal damage to the opponent would benefit from Leyline of Punishment, as it prevents the opponent from gaining life and stops damage prevention. However, there are other cards like Skullcrack or Atarka's Command that offer similar effects while also providing additional utility, making them potentially better options depending on the specific deck and strategy. Whether Leyline of Punishment should see play would depend on the meta and the specific deck it is being considered for, as it can be a powerful tool in the right context.

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قواعد

15/08/10

Effects that would replace gaining life with some other effect won’t be able to do anything because it’s impossible for players to gain life.

15/08/10

If a creature is dealt lethal damage, it can still regenerate. If it does, the damage marked on it will be removed from it.

15/08/10

If an effect says to set a player’s life total to a certain number, and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than the player’s current life total, the effect will work as normal.)

15/08/10

Spells and abilities that would normally cause a player to gain life still resolve, but the life-gain part simply has no effect.

15/08/10

Static abilities that prevent damage (including protection abilities) don’t do so. If they have additional effects that don’t depend on the amount of damage prevented, those additional effects will still work. Such effects are applied only once per source of damage.

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