Magic: the Gathering
Dramatic Reversal. Loop condition:
Dramatic Reversalin hand and ability to generate at least 3 mana via artifacts and creatures; you need to be able to generate at least one blue or green mana so that you can have infinite colored mana, and thus use the ability of Tasigur. Using
Isochron Scepter, you cast it and Imprint the
Dramatic Reversalcard, so you only need to generate at least 3 mana with artifacts or creatures to generate infinite mana. You'll use this infinite mana to feed the Tasigur by generating an infinite Card Advantage and putting all the cards of your library into your graveyard 2 by 2, and gradually filling your hand, generating a way to infinitely return cards from your graveyard to your hand and activating Tasigur's ability. With infinite card recursion, you can cast any cards infinitely and, all at instant speed (excluding sorceries), and you can use these cards to win the game:
Beast Withinto destroy everything that can generate mana for your opponents, so even if they have interactions they won't have more mana to cast them. Then you use
Reality Shift, which exiles opponents' creatures and manifests the top card of their library, (turning the top cards of your opponents' library one by one into colorless creatures and without any type, with power and toughness equal to 2, and no abilities); after manifesting the top card you exile it and now that it is a creature. It is possible to manifest the top again until the opponent has no cards in the deck, and use the
Beast Withinagain to destroy the last manifested creature, leaving your opponents with no cards to draw and no mana to respond to, and probably no patience. If your opponents have some kind of recursion for the deck, you can use the loop with
Shred Memoryto respond to the activation by exiling the graveyard
Noxious Revivalin your hand, it's a good idea to use Tasigur's ability sparingly so that none of your opponents try to take advantage of the lack of cards in your deck. • Deck loops are complex and having answers to prevent your opponents from stopping you is essential, sometimes your opponents can get lost and interact at the wrong time with the loop. In these cases, consider carefully whether you will be able to continue the loop before responding.
Beast Withinto remove anything that is not absolutely necessary, as if you can't retrieve these cards later, it will be harder to win the game.
Mana Leakthat work for any situation,
Spell Pierceto deal with non-creature spells,
Drown in the Lochbeing counters that care about the mana cost of the spell being countered. Finally, the objective is to optimize the possible interactions as much as possible, using the specific ones before the comprehensive ones.
Elves of Deep Shadowor
Talisman of Resilience, as these damage you to generate mana . And if you have cheaper mana rocks, these cards can be exchanged for other rocks such as
Elves of Deep Shadow.
Narset, Parter of Veils,
Notion Thiefare great because in addition to generating card advantage, they also prevent your opponents from drawing cards. Still, I kept cards like
Treasure Cruisethat generate card advantage to re-establish your hand when necessary and
Windfallwhich helps a lot when you have far fewer cards in your hand than your opponents.
Life from the Loampackage with some cycling lands to serve as cantrips. It's worse, but they cannot be targeted by Tasigur's ability, and I kept only the most important cantrips.
Muddle the Mixture,
Wishclaw Talismanwhich even being tutors in Sorcery speed are essential, as they have activated abilities that search for a card, being more difficult for the other players to respond. The
Neoformis a way to find
Nezahal, Primal Tide, sacrificing Tasigur, and is a great way to keep the card advantage at any time in the game. Another possible play is to use an
Oakhame Adversaryas a sacrifice and get a
Seedborn Muse, especially if Nezahal or another engine is already on the field.
Started playing Magic on M20 in 2019. Prefers control decks and seeks to improve his deckbuilding.