Magic: the Gathering
Ninja of the Deep Hoursand
Spellstutter Sprite). If Tron was hot, it was enough to play U/x to increase it's winning percentage over the course of the tournament; if U/x was the one on top, it was time to bet on Monarch mechanics, especially in the Boros guild; but if Boros was the deck to beat, the best way was to go back to Tron to recover the winning path.
Boarding Partybecame important pillars of the format, forcing all players to have an efficient game plan that allows them to deal with this type of strategy.
Bonder’s Ornament. In addition to accelerating the deck's mana, Bonder's allows you to correct the mana and most importantly, generate card advantage so that the deck does not run out of steam and can continue to press on the opponent's board, even if the initial threats of your hand have run out. Starting the game with
Arbor Elfallows you to cast Bonder's in the second turn, so that from the third, you start to draw cards and increase the chances of finding lands, mana accelerators, removals, cascade cards, or any other answer you need more quickly. Two other cards that helped to change the level of the green color in the format are
Sarulf’s Packmate. Before the launch of the two “cantrips creatures”, the most relevant card with a similar effect that Pauper offered in green was
Elvish Visionary, who despite playing on some Elves decklists, always had a very timid participation in the metagame , being much worse than the new options. Llanowar Visionary has a lower body than Packmate, but its ability to accelerate mana puts it on a wolf-like plateau by helping to accelerate the deck's heaviest spells. Sarulf’s Packmate has a relevant body that faces the Augur of Bolas, and do not die to Fiery Cannonade. Not to mention the ability of Foretell that turns the wolf into a very interesting drop 2 when you open a slower starting hand.
Pulse of Murasa. As my friend carvs would say, what an elegant card! It may not seem like it, but the entire text of the card is relevant. Its main function, of course, is to return one of these creatures with value from the graveyard after a counter or removal, but it ends up being very common for you to choose to return a land to your hand. A move that usually saves a lot against Burn is that you return a
Ash Barrensto hand in order to quickly gain 6 life and not have to wait for a creature to go to the graveyard, especially against a deck that is more interested in reducing your hit points than dealing with one of your creatures. Another common situation is that you choose to target Ash Barrens in order to find the sixth or seventh mana and cast a
Boarding Partystuck in your hand. But not everything are rainbows and puppies, in the same way that you can cast an Annoyed Altisaur revealing a Boarding Party and, in the sequence, a
Lead the Stampede, you often happen to cast the dino, reveal a
Wild Growth, take a
Cast Downon the dino at the end of the turn and ends up staring a blank battlefield. This instability of the decklists is still something to be solved and I believe that the deck will take an even bigger leap in the format from the moment it finds a list that minimizes this type of situation. I see a lot of players betting on large decks to try to get along with this metagame, but in general I understand that Pauper's removals are more efficient than creatures, so any creature-oriented deck will suffer mainly against
Fiery Cannonade, which it is very present on decklists (main deck or sideboard). The only aggro strategy I see being effective against Cascade is Burn, as the deck is unable to respond efficiently, relying heavily on
Pulse of Murasaand
Weather the Storm. And the question that begs to be asked: with this imminent rise of
Cascade, the strategy can become problematic to the point of interfering in the health of the format, or is it something that comes only to aggregate and shake up a format that appeared to have a consolidated metagame? At this moment I see Cascade as a great addition to Pauper and just having weakened Tron in some way, made the format much healthier, giving opportunity for new strategies to start gaining space in the metagame. I have been playing Pauper regularly since 2017 and have not seen the format so balanced and so inviting to innovations for years. In times of pandemic, Magic Online has been the main platform for those who are enthusiastic about the format, and is enough following the decklists of the first places in the calendar of events managed by Cards Realm, to realize how diverse the metagame has been. Cascade is far from an invincible strategy and just a little imagination and organization is needed to define a competent game plan that helps to cancel out the main features offered by the deck. It is possible to focus on dealing with the mana accelerators so that the cascade player has a hard time doing the most relevant spells on the deck while he needs to deal with his board. Land destruction, spot removals, and artifact and enchantment hates are some of the options. Another alternative is to not let the main creatures on the deck generate value using cards like
Distressor any other card that prevents creatures like
Sarulf's Packmatefrom coming into play.
Relic of Progenitusor
Nihil Spellbombare also important in order to counter the effect of
Pulse of Murasa, which is one of the key cards in the deck. And you, how are you seeing this rise of Cascade in the format? Do you believe that the format is healthy? Thank you all for reading and see you next time!