Magic: the Gathering
By Roger, 11/12/19
Four Color Ascendancy.Many of you might already be asking: - But a 4-colored deck in Pioneer? Does it even work? Don't fret, in this deck we absolutely can organize our mana, so on we go.
DECK GOALFour Color Ascendancy requires 2 cards to set up its combo,
Jeskai Ascendancyon the battlefield and
Sylvan Awakeningto transform our lands into creatures. After that, we'll need a cost 1 spell to actually start the combo. Our land-creatures will untap and get +1/+1 until end of turn. In addition to having a large mana pool, we can still grant some kind of evasion ability to our creatures, often dealing over 20 damage points to our opponents.
DECK BUILDINGThere are several ways we can build this deck. We can focus on using only non-creature spells or maybe taking out some of these spells and using creatures that help with our mana base. I prefer going with creatures because they give us the consistency we need in our combo.
Paradise Druidhelp us with our mana base, on top of having hexproof (giving them evasion against removals).
Rosethorn Acolytealso helps with our mana base.
Attune with Aether, besides searching for basic lands, gives us 2 energy counters we can use with
Aether Hub, making it both very important cards on the deck.
Commune with the Godslet us look and pick 1 enchantment (or creature) among the top 5 cards of our library, so we can search for
Jeskai Ascendancy- which is crucial to our combo. After that, we put the 4 remaining cards in the graveyard, which in turn can help us cast
Dig Through Timeand
Treasure Cruise, because both have delve (for each generic mana in their total cost, we may exile a card from our graveyard rather than pay that mana). Another card that helps us with searching our library and also filling our graveyard is
Strategic Planning. And we have cards that give the creatures evasion abilites.
Crash Throughgives trample and
Slip Through Spacemakes target creature unblockable for a turn. In addition to evasion, these two cards guarantee a draw. Mana base is a little tricky, but
Mana Confluenceare the main cards that help with that. Shock lands also aid a lot, especially
Temple Garden. We also have assistance from
Unbridled Growth- and it only costs 1 green mana. Below I present you with two decks, one with creatures and another with only spells.
CARD SUBSTITUTIONYes, we can try to budget our deck or even adapt it if we don't have all the cards in the combo. However, some things cannot be removed:
Jeskai Ascendancyis the main deck card,
Aether Hubis cheap,
Breeding Poolis a major shock land,
Sylvan Caryatidavoids most of removals from the Pioneer format. Therefore, these 4 cards are a must.
Botanical Sanctumcan be replaced by
Mana Confluencecan be replaced by shock lands like
Temple Garden. Finally,
Sylvan Awakeningcan be replaced with
Elemental Uprising. Unfortunately it only transforms a single land (instead of all of our lands), so we'll need to rely a lot on our evasion spells.
Deck with the substitutions
CONCLUSIONOu combo is fast and consistent, but suffers against control decks and sideboard cards that can destroy enchantments or permanents like
Assassin's Trophy. Against that we can switch to a more aggressive strategy with
Saheeli, Sublime Artificer, placing 1/1 creature tokens to attack and block. However, the deck is very fun, and so is its combo (unlike those strategies that take hours to kill the opponent) - so you'll love playing with this deck.