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Interviewing Brad from Pauper Guild: the Pauper Singleton format

Let's go to an interview with Brad from Pauper Guild to understand the new Pauper Singleton format

Hi everyone! Pauper Guild have being doing a lot of tournaments in the Pauper Singleton format. I was a little surprised: why Pauper Singleton? They invented it? So I decided to interview Brad, one of the creators of the Pauper Guild to let us know what is this format and if it is fun! [image](https://cdn.cardsrealm.com/images/uploads/1601503249.jpeg) *Could you Tell us a little about your project?* Well, this is a fairly easy one to answer: for Jon (@Paupersphere) and I, the Pauper format has less to do with the cards, and more to do with the community. Often, our little format gets labeled as toxic; however, it only seems that way if you’re not looking close enough. It’s full of some of the smartest, nicest, and most creative people I’ve ever met. It all started earlier this year, when Jon and I were chatting about random Pauper stuff on Twitter. We sort of both came to realize that the MTGO Pauper community was growing like wildfire after the world went into lockdown. The format was gaining new players and enfranchised players, like myself, were moving from paper to digital just so that we could keep playing. From the beginning, we knew that being on digital client shouldn’t matter – people craved the “Gathering” to go along with the Magic. We decided to try to build an online community that welcomes everyone and is built with everyone in mind. In a way, we wanted to bring that “LGS feel” to the community. It’s very rare that we do anything without thinking about them first. It was a wonderful surprise that everyone responded so quickly and positively to this idea. The Pauper Guild isn’t totally about meta decks and technical breakdowns of Leagues and Challenges, but it is totally about the people. When we first started, Jon had already started relationships with many of the well-known Portuguese Pauper players – it helped a lot that he is nearly fluent in the language - and it didn’t take me long to realize just how dedicated and successful those players are. That sparked yet another idea: bring the LGS to the entire, international Pauper community. *Ok, but why Pauper? Is there anything special with it?* I think everyone has their reasons for loving this format, but for me, there are quite a few. First, I simply love Magic cards – the feel, the flavor, the nostalgia of them all - so I was naturally drawn to the large pool of them that Pauper has to choose from. Pauper has been called “Legacy Lite” and while that’s not totally correct, like Legacy, you can take Pauper’s legality all the way back to the game’s inception. [m](There’s a lot of history to this game and, for me, Pauper encompasses every bit of it). For many, our format is “Magic the way it was meant to be played” and I can’t argue because that’s a huge bonus for new, returning, and veteran players. Sure, the budget-conscious side of me loves the affordability of the format, but that’s because I’m always excited to brew new decks, and there isn’t any other format where I can put together so many of them for minimal investment. It really is the only way to play Magic that is accessible to everyone. * And you had a crazy idea to make Pauper Singleton tournaments. Where this format comes from? Is that you that created It?* Via the Brazillian Whatsapp Pauper chat, Jon referred me to CardsRealm and that got us talking about running regular, creative, and FREE tournaments for the Pauper community. We’ve had a few ideas, such as events where Flicker effects are banned, blocked constructed tournaments, mono-colored tournaments, but the one idea that really stuck was Singleton. If I remember correctly, we had a long Twitter thread going, about Pauper EDH, when someone mentioned how much fun it would be to play. The idea really took off from there. By that time, I was getting pretty familiar with all the player-run events taking place on MTGO, so I thought “Why not?”. It took a bit of planning, getting familiar with the site, and starting an event for a format that didn’t really exist, from the ground up. It went well, though. Our first event – [link](https://mtg.cardsrealm.com/tournament/1jngo-battle-of-the-brews:-ash-barrens)(Battle of the Brews: Ash Barrens) – was so popular, in concept alone, that the top prize was donated by one of our followers and we had another 10 tix donated to the prize pool from a different player! It was really neat to see so many people come together for something like that, which really had no point of reference or historical data, to work with us to pull off such a great event. <blockquote class="twitter-tweet"><p lang="en" dir="ltr">**Battle of the Brews** Pauper tournament! Vote now!<br><br>The champion will receive a playset of altered Ash Barrens. This prize is brought to us by @cabalcoffeegam1! <br><br>This tweet is only to determine the format. See details in the comments below. <a href="https://twitter.com/hashtag/mtgpauper?src=hash&amp;ref_src=twsrc%5Etfw">#mtgpauper</a> <a href="https://twitter.com/hashtag/thepauperguild?src=hash&amp;ref_src=twsrc%5Etfw">#thepauperguild</a></p>&mdash; DracV_Pauper_TPG (@pauper_b) <a href="https://twitter.com/pauper_b/status/1267800860941320193?ref_src=twsrc%5Etfw">June 2, 2020</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script> *Does Pauper Singleton compete with Commander?* Short answer: no, and I don’t think it ever will. That’s okay - the only real similarities in the two formats are a handful of their deck-construction requirements. Commander has one of the biggest fan-bases in the MTG world, and while Pauper is no slouch in that category, there’s just no way it can compete with a format that can literally choose from just about any card in the entire game. Fans of EDH are extremely passionate, and their decks are sometimes so wildly inventive that I can’t help but admire the format. If there is one thing the two definitely have in common, it’s that you could go pretty deep when brewing new decks and fun card-interactions. Although the concept of PDH (Pauper Commander) has been around for a while, the discussions around it have been gaining a lot of steam, as of late, and I don’t think it will be too long after the world can go back to playing paper games, that you’ll see this format take off. For right now, though, it’s strictly a paper-only format because Wizards doesn’t recognize or support it. I’m not totally sure there’s a way to play it online, at least not by its traditional rules. You’d really have to put a lot of work into making a deck for PDH if you wanted to play it on MTGO. Honestly, I don’t foresee Wizards ever sanctioning PDH, or any variety of Pauper Singleton. We had a long enough wait just to get the format we know and love officially recognized. I don’t really mind, though. Nearly every format has some sort of offshoot variation for players wanting a break from the norm and a break from grinding. I’d like to think that’s what we’re giving them with these Singleton events. [image](https://cdn.cardsrealm.com/images/uploads/1601503245.jpeg) *What is the current Pauper Singleton meta?* Well, we are only currently in our 3rd Battle of the Brews Singleton tournament, so I don’t think the meta is easy to nail down; however, Dimir has shown up in good numbers, at the first two events, and I think that surprises exactly no one! Blue and Black just have so many early threats and perfect answers that it only seems right for it to be just as strong a color-combination in Singleton as it is in the regular Pauper meta. I mean, Bojuka Bog and Chainer’s Edict were in the top 3 most played cards in each of the first two tournaments. Crypt Rats was up there too, which I think just goes to show how valuable removal was to the players. I think an aggro-heavy field was expected and it shows in some of the most played cards. Bellow one example, the decklist of HeWhoIsInTheWater, the winner of the first tournament: [deck](47991) Even with that said, about 20% of the field, in the first BotB, was a mono-colored list. Every color was represented and I’m sure that had to do with the fact that Singleton was pretty unfamiliar to most players who entered. I do expect the decks to get more creative and complex and equally more powerful as we continue to hold the types of events. *Any feedback you being receiving?* Overall, the feedback for our Singleton tournaments have been nothing but positive! Originally, we had the plan to only hold these events right after a set is released, just to see what creative uses our community has conjured up with new cards, but I get a few messages every week asking when the next tournament is going to be held. Everyone is genuinely excited for them. Like I said, Pauper players love to brew up new decks and these Singleton events are a great platform to showcase those concoctions. As they rise in popularity, you can expect more of these events. *Thank you Brad! You can enter Pauper Guild discord [link](https://discord.gg/9TN9rGs)(here), their [link](https://www.instagram.com/thepauperguild/)(instagram) and @pauper_b and @paupersphere on Twitter.*

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InvoKando

The Story of the Elementals of Zendikar


The elementals of Zendikar are numerous and diverse, they are physical incarnations of natural and primordial forces of the world, appearing like infused animals which live natural cycles of birth and death, animated plants or even living parts of the land, like moving isles, water extensions and highlands. Many elementals came to be as pieces of the plane itself, like antibodies against the Eldrazi. The more the Eldrazi advanced with their destruction along the plane, the more active and violent the elementals became. With the destruction of the Eldrazi, they received new purposes, which we will investigate now by looking into the legendary creatures of this type. [cardinfo](Ashaya, Soul of the Wild) Ashaya is an elemental of approximately 10 meters, shaped like a curved head, made of living plants and thick vines. The planeswalker Nissa Revane summoned this elemental in Zendikar during her fight against the Eldrazi. Ashaya is a fragment of the soul of Zendikar. It became Nissa's companion, and the planeswalker gave it the name of [[Ashaya, the Awoken World Token]]. The elemental showed the planeswalker that she was also a part of Zendikar and, thus, when the plane was in danger, so was Nissa, just like while the plane was fighting, so would be the planeswalker. Ashaya also taught Nissa how to manipulate the plane's leylines to use this power to turn the land against the Eldrazi. [cardinfo](Phylath, World Sculptor) Like I have said before, Elementals are physical incarnations of the natural forces which constitute the plane of Zendikar and, after the battle against the Eldrazi, they are more violent and destructive than ever. Phylath is the exception. Since it was born, Phylath always created - never destroyed. On the depths of Murasa, it takes care of its little and peculiar garden, which it has cultivated for many years. They live like a small society which a delicate touch never seen before in an elemental. Is Phylath different from the other elementals because the world is changing, or has the elemental changed by itself? [cardinfo](Yarok, the Desecrated) Two years after the Eldrazi were freed, the entire continent of Bala Ged was invaded and destroyed. This corrupted land became home to many nightmares and horrors. Of course, the elemental on this continent is also a horror: Yarok wanders through Bala Ged, trying to purify the land which has turned into ashes. However, Bala Ged still lives and is being slowly rebuilt, like we can see on the card [[Bala Ged Recovery]]. [cardinfo](Yasharn, Implacable Earth) Yasharn appeared as a direct response to Kozilek's return. It is the will of the Makindi Mesas and it has spread ceaselessly since its awakening. While the ascension of the Skyclaves attracted the elementals to the ancient kor ruins, Yasharn remained on Makindi. When Yasharn steps on the land, new buds appear from its footprints, including fruits and flowers never seen before on Zendikar. They flourish for a brief and beautiful moment, before the elemental folds back and smash them under its massive and green hooves. [cardside](1 Omnath, Locus of Mana || 1 Omnath, Locus of Rage || 1 Omnath, Locus of the Roil ||1 Omnath, Locus of Creation || 1 Omnath, Locus of Creation) Finally, we have [[Omnath, Locus of Creation]], an elemental who is causing a lot of trouble in Magic Arena and Standard. While it costs 4 different mana colors, this elemental is so strong that it is worth to play 4C just to use it. Once more, we see a card which grants you another "free spell". Is it possible that no one sees how wrong this always becomes or is it better to focus on selling boxes instead on the health of the game? Anyway, I'll stop crying because of Omnath and tell you its story. As you can see Omnath has appeared in many cards and in each collection he gains a new color. Also known as "flickering heart", he is a divine manifestation of the wild and chaotic mana of Zendikar, a being of pure mana, a manifestation of the primal forces of the plane, capable of causing massive destruction. Many references to him can be found in some incarnations of many of the plane's creation myths. Omnath came to be like a creature of pure green mana, but later incorporated red, blue and white mana, in this order. Each of its arms manipulates a different type of mana around it. Although there is a certain uncertainty regarding the real existence of Omnath, a real place in a highland of Ondu was nicknamed "Prison of Omnath". The place was protected by a circle of strange swamps, stone hedrons and animal bones. The circle created a weird sensation in those who came close to it, preventing them from getting close to its center, where a huge moat leads deep into the underground. Those who came too close died from the destructive power waves of the circle. Religious pilgrims travelled to the Prison of Omnath twice a year to perform the "Ritual of Lights", a ceremony made to protect the world against Omnath's freeing. During the events that preceded the Rise of the Eldrazi, the ritual was interrupted and Omnath was freed like a humanoid body fighting against a disease. The elemental started to adapt itself to deal with the Eldrazi threat, absorbing more and more mana, incorporating not only the power of forests and jungles, but the fury of the mountains, the relentless seas and the life-giving plains of Zendikar. The Eldrazi are gone, but Omnath is still growing. What is its objective? If it really is the incarnation of Zendikar, what does the plane want and how will it obtain its objective? It is clear that the future of Zendikar is tied to Omnath... [image](https://cdn.cardsrealm.com/images/uploads/1600990960.jpeg)

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Meu nome é Marcos, apaixonado pela lore do Magic: The Gathering. Editor e criador de Conteúdo no canal InvoKando.

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