Magic: the Gathering
Ignoble Hierarch. The Evoke cycle came with strong cards in all colors. Some better than others. We'll probably look at
Furyas a new way to
Godo, Bandit Warlordresolve
Subtletycame with a soft counter instead of a hard counter, so I hope to find this card in lists with a few colors and a little more
fringe(I'll definitely test it on my
Rashmi, Eternities Crafter), however in lists with many colors, the high quality of existing cards will be a difficult barrier to overcome for blue Evoke.
Grieffollows the same pattern, there aren't many decks relevant in the hand disruption format. And
Endurancedeserves a spot on the list. In this cycle Wizards have weighed their hand on some cards.
Profane Tutorhas its Top 10 spot, while
Glimpse of Tomorrowand
Resurgent Beliefcan find a spot on more fringe lists.
Gaea's Willremoves the explosive potential of
Inevitable Betrayalis probably my favorite card in the set and may appear on lists with
Yidris, Maelstrom Wielderthat still use cards with Suspend and CMC 0, but unfortunately, it shouldn't be enough to restore the status of meta deck for Yidris. Speedrun.
Sanctum Weaveris another line with
Freed from the Realfor decks that still use it, but it shouldn't be enough for a resurgence of the strategy for those players who left Freed in the past.
Ignoble Hierarchwill go into as many lists as it fits, probably directly replacing a dork that generates green and not replacing
Elves of the Deep Shadow. More mana fixing is good.
Unmarked Gravewill see play on decks that do not seek to reanimate
Razaketh, the Foulblooded.
Tavern Scoundrelis a mana engine for
Krark, the Thumblessand
Sakashima of a Thousand Faces, but technical analysis of its impact on the deck is beyond my comprehension.
Step Throughgiving 2 targets and searching for
Spellseekershould be enough for
Orvar, the All-Form.
Urza's Sagais interesting for decks with very few colors, appropriately perhaps in
Urza, Lord High Artificer. Finally,
Sanctifier en-Vecis a good piece for
Heliod, the Sun-Crowned, but WW can be hard to justify on lists like Tymna/Tana. In the spirit of recycling iconic cards into new designs we gained
Diamond Lion, whose needs to tap to activate makes me disappointed, and
Sol Talisman. Two cards that probably shouldn't replace existing cards on the most popular lists.
Demonic Tutor. However, just as
Lion's Eye Diamondenables strategies where
Black Lotuswould not work,
Profane Tutorand its "drawback" from Suspend have already spawned a new cEDH deck. Tutors for Naus is a
Turbo Nausdeck that uses
Codie, Vociferous Codexas an
Ad Nauseamin the command zone and the interaction is simple:
Instant or Sorcerycosting 0. The deck now runs Profane Tutor to tutor Ad Nauseam. It's important to mention that Codie's ability doesn't give "cascade" on permanents with mana cost 0, so there's no restriction on not being able to run mana rocks such as
Mana Crypt. The deck is extremely consistent and fast, although recent, as strategies with Ad Nauseam were already a commonplace in the format. The 5-color goodstuff pile, in addition to the new tutor and maximizing cards with CMC 1, needs some rituals to sacrifice Codie, since it's quite complicated to storm without being able to cast permanents. The truth is that
Dauthi Voidwalkeris a piece of hate that
asymmetricallyaffects multiple decks in the format, while generating value in a deck with
Tymna, the Weaverand preparing for a big payoff with his ability. Shadow could simply be unblockable because another creature with Shadow on the board will be another Dauthi Voidwalker, and it wouldn't be used to block under any circumstances. I can't think of a farm deck that won't fit
Ragavan, Nimble Pilferer. A monkey with CMC 1 that creates treasure, generates card advantage, and has Dash to screw with
Imperial Seal? It's the type of card that needs a reason not to enter the deck, especially for decks without green that just got a red
Birds of Paradise.
Humilitywith Flash that cantrips? Count me in! Being an enchantment helps in dodging responses like
Flusterstorm, but it is vulnerable to enchantment removals like
Abrupt Decay. But let's be honest, when you try to combo with
Thassa's Oracle, do you feel protected with a
Wear // Tear?
Esper Sentinelprobably already has his place reserved in
Heliod, the Sun-Crowned, where his power can grow thanks to the commander. The only complaint here is that for every new stax piece with the potential to impact the format, we get 3 or 4 tools to combat stax and speed up the format. Either way,
Void Mirrorcounters free spells and makes explosive turns difficult with cards like
Sol Ring. The new artifact covers many staples of the format and, despite its symmetry, should become quite popular. I dedicated a space in the list to
Endurancedue to the obvious interaction with
Thassa's Oracle. Here the discussion is between when to use a specific answer, like Endurance, and when to use a generic answer, like
Counterspell. In a vacuum the decision is simple, and we should prioritize generic responses, as they can handle varied and even unanticipated cases when creating a deck, as well as the ability to protect our combos. However, Endurance presents itself as a free answer in a format where we are already using all other free answers and which can interact well with the most popular combos in the format. Endurance has the bonus of not only preventing Thoracle's trigger from winning the game, but the new Elemental also leaves the opponent with the deck exiled. Endurance also interacts very well with
Underworld Breachlines and leaves a 3/4 on the board for Tymna players. These questions are being explored to see if Endurance has its place in the most popular lists.
Out of Timewill be the main deterrent to the viability of this card. Especially with current decks generating obscene amounts of mana, the ability to remove commanders using phasing is strong, as it prevents them from being sent to the command zone. Yes, removing the enchantment brings back all creatures, but its controller must weigh if returning his 3 opponents' creatures is an acceptable price to pay. Again, Vanishing counting the number of exiled creatures makes this removal almost permanent for 3 or more removed creatures. I'm looking forward to seeing if Out of Time will be used as a sweeper to clear the way for a quick victory, or if the countdown for the creatures to return to the battlefield will slow the pod down. In the current meta,
Suspendcould simply be "Exile target creature.". Going back 2 turns later when decks are as fast as possible currently will not be a drawback enough to prevent the use of this removal, especially to remove problematic stax permanents for turbo decks. It's impossible not to compare
Yavimaya, Cradle of Growthwith
Urborg, Tomb of Yawgmoth. While Urborg offers a bit of fixing to cast
Necropotence's BBB, Yavimaya doesn't do much to cast cards that were difficult to cast before. But the cost of using it is minimal, this should be enough to make the new land appear on some tables. Also,
Gaea's Cradleseems like a good way to generate an absurd amount of mana.