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Pauper Series connecting independent Pauper tournaments at Magic On-line

Pauper Royale and Tropical Pauper Saturday are qualifying to the Pauper Series, which is a qualifier to the Fight Club pauper tournament.

After the success of Pauper Series 1.01, with 102 players, live broadcast of the Top 8 and the money raised for charity, we at Cards Realm are more than happy to announce the * Pauper Series 1.02 * ! And to do an even better tournament, we listened your feedback and ahave implemented some changes to the tournament, which will be explained next. But before, feel free to subscribe for the new one, since Pauper Series 1.02 is already open! [link](https://mtg.cardsrealm.com/tournament/1jngf-cards-realm-pauper-series-102)(To subscribe, click here). Now we are going to detail the changes, which were separated into 3 parts: what we feel is lacking in the competitive Pauper scenario, what we have implemented for the Pauper Series 1.02 and what we are intending to implement. [image](https://static.cardsrealm.com/images/uploads/1591153177.webp) [center]{*What we feel is lacking in the competitive Pauper scenario*} On a first contact with Pauper, a player may think that the format was created just to spend little money. Well, that is one aspect, after all, Magic is a game and it was not made to take 1/3 of your salary (or even more here in Brazil). But in addition, Pauper is a competitive format with a stable metagame, with complex decisions and cards that are part of the beginning of Magic's history. That said, we miss the following points: (1) A format as rich as Pauper sometimes seems to be overlooked, with few official tournaments taking place and no connection between them. Furthermore, the competitive landscape of Magic in general is complex to understand, as there is Pro Tour, Mythic Championship, MPL, etc... but there is no "unity", "order" or "path" to understand a player's progression between the events in which he participates. (2) Pauper, as a competitive format, does not have a good prize like other formats. [center]{* What we implement *} We see a lot of people working for Pauper to be a format with more tournaments and accessible. * Weekly events *: We have [link](https://mtg.cardsrealm.com/leagues/pauper-royale)(Pauper Royale) every Thursday and Tropical Pauper Saturday taking place every Saturday. They are free events and with prizes provided by tournament administrators. * Four-monthly event *. The Clube da Luta is an event that takes place every 4 months. In its latest edition, more than 100 players participated and won a pool of over 200 TIX in prize money. (1) The idea of ​​the Pauper Series is to be a monthly tournament that allows it to be a "link" between the independent tournaments that are already taking place. This would resolve the issue of unity and give players an idea of ​​progression. [image](https://static.cardsrealm.com/images/uploads/1591142532.webp) (2) Prize: After talking with several players of the format, we decided to charge 1 TIX per registered player and the full amount of registration, sponsorship, donation and etc. will be converted to TOP 16. Although the registration fee increases the prize pool, we recognize that not everyone can pay it, so, with the help of RED JOGOS, 30 registrations will be distributed among the [link](https: // mtg.cardsrealm.com/leagues/pauper-royale)(Pauper Royale) and Tropical Pauper Saturday tournaments that will award entries as they are placed. In other words, in addition to the prize for participating in free tournaments, the player will also receive a subscription to the Pauper Series. Pauper Series will give place to Clube da Luta, a bigger tournament that is already part of the Pauper culture even internationally. * An update * - Hamuda from the channel [link](https://www.youtube.com/channel/UCCLpV12KNxn5BULS9OTeE2A)(Hamuda MTG) just donated 6 TIX, so we will have a total of 36 sponsored subscriptions. [center]{*What we want to implement*} Our main goal with the Pauper Series is to increase the connection between players and Pauper's tournaments. We started the conversation with other tournaments of the format to increase the integration and the online pauper circuit. If you have a tournament and would like to chat about it, please contact us via email: staff@cardrealm.com.

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Thiago

The cEDH Archetypes #05 - Hatebears


Hello my friends! How are you? My name is Fogaça and I'm here to talk about Commander. In the last articles, I brought a discussion about the main combos of cEDH, in a way that we could understand them and know why they are popular in the format. Today, however, we are going in the opposite direction, in order to understand the reasons that led some to simply hatch these combos and how to synergize this type of strategy to generate value: today we are going to talk a little about the Hatebears. [image](https://static.cardsrealm.com/images/cartas/en/piko-ikoria:-lair-of-behemoths-promos/drannith-magistrate-11p-med.webp?2352) * THE (not today) COMBO * Since today we are not talking about a combo itself, I will use this session to explain what Hatebear means and what its role in the Competitive Commander goal is. Hatebear comes from the idea of having a creature with an effect that lock the opponents' game, in order to have an ability (usually static) that limits certain types of plays and slows down the field. Its main function is to remove the value of the opponents' deck, attacking key points of the strategy relevant to their game plan. Exemplifying for a better understanding, if the idea of the opponent's deck requires many tutors or many search effects (Yisan, for example), the simple presence of a [[Aven Mindcensor]] makes searching the library a difficult task. Other examples are [[Containment Priest]] locking decks based on reanimate (like Kroxa); and [[Linvala, Keeper of Silence]] can make the life of any Thrasios player miserable. From this information, you may think: but after all, why would I like to disrupt my opponent's plays instead of focusing on my game plan? This is a good question, which is answered in our next session. * COMMANDERS * Some commanders do not necessarily have a favorable pool to control the battlefield with significant dispurting or prison effects, so they prefer to use creatures to establish that control. In addition, there are advantages in having creatures on the table, especially when they can have effects that, in theory, are not symmetrical (that is, they do not affect you or affect you less than they affect your opponents). Thinking about it, I separated the decks below to understand some applications of our creatures of hate. [image](https://static.cardsrealm.com/images/cartas/en/pz2-treasure-chest/tymna-the-weaver-44-med.webp?2779) [image](https://static.cardsrealm.com/images/cartas/en/c16-commander-2016/tana-the-bloodsower-45-med.webp?486) If we're talking about Hatebears, our best example is the deck known as the Blood Pod. With [[Tymna the Weaver]] and [[Tana, the Bloodsower]] occupying the command zone, our idea is to make up for the lack of blue with creatures that can hold the game in order to prevent faster combos from reaching their goal before our Birthing Pod engine starts. In this build, we also see one of the main applications of Hatebears in partnership with Tymna, where attacking our opponents every turn generates a card advantage, allowing us to develop our game with fluidity. [image](https://static.cardsrealm.com/images/cartas/en/pz2-treasure-chest/tymna-the-weaver-44-med.webp?2779) [image](https://static.cardsrealm.com/images/cartas/en/c16-commander-2016/kraum-ludevics-opus-34-med.webp?5476) Even though it is not yet time to talk about the Thives & Wheels builds, our Opus Thief duo has to be mentioned. Our dear thieves, like [[Notion Thief]] and [[Alms Collector]], are also considered Hatebears, in order to attack strategies based on generating a great card advantage and have synergy, as in the previous example, with Tymna . [image](https://static.cardsrealm.com/images/cartas/en/eld-throne-of-eldraine/chulane-teller-of-tales-326-med.webp?2701) Finally, what about our Storyteller? Even having access to the blue, the commander screams for the use of creatures. So, we can add this fact to a slower strategy, characteristic of [[Chulane, Teller of Tails]], to conclude that the value of several creatures that hinder the other people's game will be multiplied in this build. * VARIATIONS * Even though it appears in the first instance that this is a closed archetype, the use of Hatebears is not exclusive for slower decks. We should not limit ourselves to labels in order to set aside high value cards to follow a "standard plan". In the current goal of the cEDH, not thinking about attacking your opponents, at least to me, seems like suicide. If your deck is explosive and combo centric, of course you'll have less creatures outside your strategy. But, on the other hand, I cannot imagine a deck with white that does not benefit from using the aforementioned [[Aven Mindcensor]], for example. * HONORABLE MENTIONS * For today, I decided to leave a list with notable creatures for the most diverse strategies. I hope you can make the most of them. [image](https://static.cardsrealm.com/images/cartas/en/iko-ikoria:-lair-of-behemoths/drannith-magistrate-11-med.webp?3861) [image](https://static.cardsrealm.com/images/cartas/en/akh-amonkhet/aven-mindcensor-5-med.webp?921) [image](https://static.cardsrealm.com/images/cartas/en/c14-commander-2014/containment-priest-5-med.webp?2688) [image](https://static.cardsrealm.com/images/cartas/en/roe-rise-of-the-eldrazi/linvala-keeper-of-silence-33-med.webp?7053) [image](https://static.cardsrealm.com/images/cartas/en/dgm-dragons-maze/notion-thief-88-med.webp?4613) [image](https://static.cardsrealm.com/images/cartas/en/c17-commander-2017/alms-collector-1-med.webp?4666) [image](https://static.cardsrealm.com/images/cartas/en/mh1-modern-horizons/collector-ouphe-158-med.webp?1647) [image](https://static.cardsrealm.com/images/cartas/en/jou-journey-into-nyx/eidolon-of-rhetoric-10-med.webp?9860) [image](https://static.cardsrealm.com/images/cartas/en/bng-born-of-the-gods/spirit-of-the-labyrinth-27-med.webp?8760) [image](https://static.cardsrealm.com/images/cartas/en/shm-shadowmoor/vexing-shusher-222-med.webp?6634) [image](https://static.cardsrealm.com/images/cartas/en/m12-magic-2012/grand-abolisher-19-med.webp?5386) [image](https://static.cardsrealm.com/images/cartas/en/prm-magic-online-promos/lavinia-azorius-renegade-71588-med.webp?4409) * BUDGET ALTERNATIVES * Normally, Hatebears are not cards with a high monetary value, even if they play alongside commanders of more expansive values. For those who liked the idea of using creatures to harass opponents and don't want to spend a lot, I suggest combining them with some low-cost general who can provide a good build stax, just like Chulane. * CONCLUSION * For today, the idea was to present the "archetype", so that we can work with the possibilities that our bears generate in a future time. We can conclude that, in a meta where value is indispensable for a deck, there are good options for creatures that add to our strategy and, at the same time, delay our opponents. That's it for today. I ask you to leave your feedback so that we can always improve. The series aims to address only part of an entire sphere that covers an extremely diverse format, so I invite you to subscribe to my [link](https://www.youtube.com/channel/UCyqfJp8MNsmyE89F2ALRYrg)( channel on YouTube), where I talk about Commander, not only competitive, but also in other varieties, as well as about other formats. Until next time, my friends!

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Thiago

Jogador de Magic desde Tarkir, sou apaixonado por interações e sinergias que quebram a curva do jogo. Para mim, o cEDH é o teste máximo para o jogador de Magic, tanto para deck build, quanto para gameplay. Para me acompanhar no YouTube, acessem meu canal.

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