Pillowfort in Commander - Queen Marchesa
A throwback to the forts every child made with their pillows and blankets
INITIAL CONCEPTIONSSpecifically today, our goal is to be bold. I know that cEDH players will probably dislike two things about this idea - changing the archetype of an established commander (even if it's a low tier one) and building while focusing on Planeswalkers - the point here is to show how we can create effective combinations (albeit with some flaws) even if we stay away from the metagame. Pillowfort's namesake is a throwback to the forts every child made with their pillows and blankets, which in-game represents a battlefield with many permanents and effects that together form a concise scheme. In Marchesa's case, our plan is to take advantage of the colors available to fetch Planeswalkers and use them to add value to our game.
DECK BUILDINGEach Planeswalker chosen from the list has a specific function, but I won't detail every single one; I want to mention Gideon of the Trials (along with other Gideons in the deck) because of his indestructible effect and Sarkhan the Masterless because he helps us with a win condition. Now, you might be thinking: "how do we protect our PWs?". Or even: "how are we going to condition our victory with something so inconsistent?". To answer that, we reach for
randomness:we'll use Possibility Storm's effect to make the game as chaotic as possible, and then combine it with any other effect, such as Rule of Law, to promote a lockdown on the table - at this point, our Superfriends will serve more as a tempo strategy, though effective in ending a game that has been conditioned to last. Several removals (both mass and spot ones) are added to tutors - giving our deck a toolbox feel.