Magic: the Gathering
By Arinaldo, 12/05/19
Fangren Marauderdeserves to be cited in this article as our honorable mention.
Fifth placeThis creature plays a lot on artifact-based decks, especially the well-known Affinity Pauper.
Carapace Forger's Metal Mastery ability makes, most of the times, possible to cast a 4/4 creature in the second round. Do you have any idea how aggressive this is? Not all removals deal with this creature, if it is not removed by the opponent it is likely to be the strongest creature on the table the next turn, attacking for four damage on the opponent or forcing him to make an unfavorable block. The
Carapace Forgerjust isn't better positioned in this Top 5 just because it plays on specific artifact decks...
Fourth placeThis creature can be used on many decks, one of them is the aristocratic BG that abuses sacrifice mechanics, where it is sacrificed to increase the power of other creatures. In addition, it is of utmost importance to the sideboard of combo decks that suffer greatly from sacrifice, protecting the main deck creatures by sacrificing the
Young Wolfthat returns with Undying. Its higher quality is to have the opponent spend 2 removals on a single creature, thereby reducing the advantage that the deck control has over creature-based decks, while preserving the gas of its main deck, Stompy. And when he is enchanted with Rancor, he becomes one of his opponent's biggest challenges. Another match where
Young Wolfshines is against Infect. Although the infect is not a competitive deck, Young Wolf disrupts the deck because infecting creatures deal damage in the form of -1 / -1 counters causing Young Wolf to always return to the battlefield with a counter + 1 / + 1, giving the best possible use for your Immortal ability.
Third placeVery important for aggressive decks because of its low cost and good body.
Nettle Sentinelcosts 1 green mana, is a 2/2 warrior elf that doesn't untap in its untap phase, but can be untapped whenever you cast a green spell. Let's take a closer look at its second ability as it is very important for
Nettle Sentinelto be Pauper's third best green creature. This ability decreases or practically nullifies the cards drawback, as it is not at all difficult for you to cast something to untap it and make it fit for attack. Remember that the magic doesn't even have to be resolved, just casted. It is common for you to attack with Nettle Sentinel and untap it on the same turn to have one more blocker. In addition to the speed and aggressiveness already mentioned, this same ability makes Nettle Sentinel important for the formats mini combos as well. We can name a few classic interactions such as generating multiple manas with Birchlore Rangers on the field and equipping the sentry with Viridian Longbow to deal damage several times.
Second placeHexproof is a skill that doesn't allow the creature to be targeted by its opponents' spells or abilities. In other words, this skill is essential for a deck like GW Auras for example.
Silhana Ledgewalkeris essential in this deck for two reasons, the first one we already mentioned: hexproof. The second reason is its evasion, as well as not being easily removed, the opponent will also have difficulty blocking it, as Silhana can only be blocked by flying creatures. Besides that, to justify Silhana's second place in our top 5, she has recently become very important in the Mono G Stompy strategy that has been using four copies of Elephant Guide in addition to the Rancors, meaning that Silhana Megazord provides greater chances of victory in tricky matches for Stompy's traditional aggressive strategy.
First placeAnd finally it's time to reveal the first place in our top 5.
Quirion Rangercosts 1 green mana, and is a 1/1 elf who has the following ability: "Return a forest you control to its owner's hand: Untap target creature. Use this ability only once for each turn " Why is this ability so good? I'm going to explain. Quirion usually plays on fast decks, meaning they have few land and low mana creatures. On this type of deck, Qurion allows you to decrease the number of lands and increase the number of creatures or spells without risking being out of lands. This type of deck can benefit very well from the drawback of the card. It is common for you to generate a mana, return a forest to your hand, and play it again for additional mana. To give you an idea of how positive this drawback is for the deck, sometimes the target of Quirion's ability ends up being a creature that is already untapped, just so that this additional mana can be generated. But untapping a creature is a very powerful ability that allows the most diverse interactions: In Elves, for example, there are several creatures that activate an ability when tapped. Quirion allows these abilities to be used more than once. In Stompy, in addition to speeding up your game, Quirion allows you to attack with a creature and untap it to have a blocker available. What now? We have reached the end of the article and you probably have something to comment on it right? How about leaving your Top 5 in the comment session? I hope you enjoyed the article and see you next time o/.