Chulane, Teller of Tales, and its possibilities; in that same article, I mentioned that our druid could fit into a
Food Chainstrategy, but I didn't go into details about this particular archetype. Today, therefore, we will have the long-awaited Food Chain dissertation, and, for that, we will speak of its most oppressive commander:
The First Sliver.
INITIAL CONCEPTIONSI know I may be letting a good point pass, but in this analysis we will comment only on
Food Chainclassic, leaving
Chulane, Teller of Talesfor another time. The combo we're talking about here involves exiling
Squee, the Immortal, with the enchantment used, to conjure them again from exile and enable infinite mana - the general chosen will serve to be conjured and exiled to successively benefit from its cascade effect. We can look back at how this sliver became oppressive and why its fellow archetypes fell out of favor. We will start by quoting
General Tazri, a five-color commander with the ability to search for an ally when entering the field - his effect was sufficient when there was only him as an option (tutoring only allies reduced options from wincons to cards like
Kalastria Healeror similar, being somewhat restrictive). With the advent of War of the Spark, we had a solution to Tazri's restriction problem:
Niv-Mizzet Rebornnow gave us the option to fetch multicolored cards instead of allies, which increased the commander's possibilities as a resource in itself, but it still made the construction somewhat restrictive, as we should place many two-color cards to fill in the gaps left by monocolored staples. By launching the Modern Horizons collection, Wizards solved the problems of
Food Chainplayers by creating a commander that enabled almost unrestrictive construction while being a recursion piece by itself.
DECK CONSTRUCTIONNow that we know the potential of the chosen fractius, as well as the combo used, we must wonder how successive field entries can add up to the ability to cast any spell of cost 4 or less without paying its mana cost. The solution of this equation is based on the use of effects such as
Purphoros, God of the Forge,
Impact Tremors, adding value with infinite ETB effects from our cascade machine. If we know how to finish the game, we will need to know how to get the necessary pieces to do so. This archetype is peculiar from the point where we can exile pieces from our combo without remorse, which can be cast from exile - this also gives us the advantage of using effects that exile cards from our library as tutors;
Manipulate Fatebecomes a tutor and filter to remove and to give access to creatures that will be combined with
Food Chainas well as forbidden tutors (
Tainted Pact) become 2 to 1 effects when you remove the mana pieces and grant us access to the coveted enchantment. In addition to the good use of the mentioned tutors, added to the potential of
The First Sliverability, is the ability to use
Jace, Mystery Manipulatoras a kill condition without the slightest shame.
CONCLUSIONThus, after analyzing the arguments, it can be concluded that decks evolve over time. Even though there is a somewhat restricting commander today, we can put faith in the support that WotC gives us; Commander is one of the main products for Magic - the game company looks kindly at us format players and gradually allows the meta defects to be fixed.