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Academy at Tolaria West image




$ 3.00


1.65 tix

Bandeira USAAcademy at Tolaria West

Bandeira BRASILAcademy at Tolaria West

Bandeira ESPAcademia en Tolaria Oeste

Plane — Dominaria

At the beginning of your end step, if you have no cards in hand, draw seven cards. Whenever you roll {CHAOS}, discard your hand.


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The controller of a face-up plane card is the player designated as the “planar controller.” Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn’t leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
Academy at Tolaria West’s first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you have no cards in hand as your end step begins, and (2) the ability will do nothing unless you have no cards in hand by the time it resolves.
A plane card is treated as if its text box included “When you roll , put this card on the bottom of its owner’s planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.” This is called the “planeswalking ability.”
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