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The Triumph of Anax image

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$ 0.05

mtgo

0.01 tix

Bandeira USAThe Triumph of AnaxIcons of mtgIcons of mtg

Bandeira BRASILO Triunfo de Anax

Bandeira ESPEl triunfo de Anax

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Legallity

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01/24/20
The value of X for the first three chapters is determined only as each chapter ability resolves. Once that happens, the value of X won’t change later in the turn even if the number of lore counters on The Triumph of Anax changes.
01/24/20
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
01/24/20
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
01/24/20
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
01/24/20
A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again.
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