MTG > Metagame Commander > deck Megatron, Tyrant // Megatron, Destructive Force
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More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.) Your opponents can't cast spells during combat. At the beginning of your postcombat main phase, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn. Living metal (As long as it's your turn, this Vehicle is also a creature.) Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.
Main Deck cards Megatron, Tyrant // Megatron, Destructive Force
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12.5 in 100% of decks
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6.0 in 100% of decks
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3.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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1.0 in 50% of decks
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Strategy
The deck "Megatron, Tyrant // Megatron, Destructive Force" in the Commander format of Magic: The Gathering focus on artifact creatures and synergies. With cards like Foundry Inspector and Sol Ring helping in ramping up mana, you can quickly deploy big threats like Wurmcoil Engine and Combustible Gearhulk. Megatron himself can be a powerful commander, potentially bringing a lot of value and board presence. One of the good points of this deck is its potential for explosive plays and a strong late-game presence with hard-hitting creatures and game-changing artifacts. Cards like Daretti, Scrap Savant and Buried Ruin can help recur important pieces from the graveyard, adding resilience to the deck. However, a potential downside could be vulnerability to heavy artifact hate or graveyard disruption. Megatron's high mana cost could also sometimes be a challenge to cast if the deck doesn't have enough efficient ramp options. Additionally, relying too much on big creatures without enough protection or interaction could make the deck susceptible to control or board wipe strategies. Overall, the deck seems fun and powerful, with the potential for big plays and interesting interactions. It's important to balance the deck with enough ramp, interaction, and protection to handle various threats in the Commander format.
Example deck with Megatron, Tyrant // Megatron, Destructive Force
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