MTG > Metagame Pauper > deck Dimir Spirits
About Pauper Dimir Spirits
Belonging to the metagame from Pauper, Dimir Spirits is a deck with the following key cards: Contaminated Aquifer, Brainstorm, Island, Lórien Revealed, Counterspell, Cast Down, Snuff Out, Spell Pierce, with an overall win percentage of 45.9% in 442 games in the last 6 months. The deck performances better against Sultai Control and Azorius Familiar and worst against Jund Gardens and BRUW. In recent appearances CarrodaPolicia made 3V-1L at FUGUETE CHAMP 212 and ZeNonato made 3V-1L at Tropical Pauper 207.
Main Deck cards Dimir Spirits
Sideboard cards Dimir Spirits
Strategy
**Dimir Spirits in Pauper** **Overview:** Dimir Spirits is a control-oriented deck in the Pauper format of Magic: The Gathering, leveraging the synergy between Spirit creatures and various control elements. The deck primarily operates in the Dimir color identity (blue and black), focusing on evasion, card advantage, and disruption. **Strategy:** The primary strategy of Dimir Spirits revolves around playing evasive Spirit creatures that can pressure opponents while maintaining control over the game through counterspells and removal. Key elements of the deck include: 1. **Evasive Creatures:** Cards like **Sneaky Snacker**, **Enigma Eidolon**, and **Kitchen Imp** provide flying and/or evasion, allowing them to bypass ground defenses and chip away at the opponent's life total. 2. **Card Advantage:** Cards like **Lórien Revealed** and **Dihada's Ploy** help to draw additional cards, ensuring you maintain a steady flow of resources. **Brainstorm** is also essential for filtering your draws and setting up future plays. 3. **Control Elements:** The deck features a suite of counterspells such as **Counterspell** and removal options like **Agony Warp** and **Cast Down** to deal with threats while keeping your board state intact. 4. **Synergy with Spirits:** Cards like **Shipwreck Sifters** and **Entropic Eidolon** can help to generate additional value from your Spirits, either by drawing cards or providing additional effects that benefit from having Spirits in play. 5. **Recursion:** **Unearth** allows you to bring back key creatures from the graveyard, providing resilience against removal and extending your game plan. **Good Points:** - **Evasion:** Many of the creatures in this deck have flying, making them difficult for opponents to block effectively. - **Card Draw and Filtering:** The combination of card draw and filtering allows you to maintain a strong hand and find answers to threats. - **Versatile Removal:** The deck has access to various removal spells that can deal with a wide range of threats. - **Flexibility:** The deck can adapt to different matchups, using counterspells against control decks or aggressive removal against creature-heavy strategies. **Bad Points:** - **Vulnerability to Graveyard Hate:** Some of the recursion and card advantage relies on the graveyard, making it susceptible to cards that exile or disrupt the graveyard. - **Reliance on Key Cards:** The deck can struggle if it doesn't draw its key pieces, such as evasive creatures or counterspells, leading to a lack of pressure or answers. - **Mana Base:** The deck's reliance on both blue and black mana can lead to issues if the mana base is not smooth, especially with cards like **Contaminated Aquifer** and basic lands. - **Limited Board Presence:** While the deck excels at controlling the game, it can sometimes struggle to present a fast clock, allowing opponents to stabilize and take control. **Conclusion:** Dimir Spirits is a unique and flexible deck that combines the strengths of evasive creatures with powerful control elements. While it has its weaknesses, particularly in terms of graveyard interactions and mana consistency, it can be a formidable choice in the Pauper format when piloted effectively. The key to success lies in leveraging your card advantage and disruption to outmaneuver your opponents while maintaining pressure on their life total.
Pauper deck Dimir Spirits: Last winning deck
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