Facebook Pixel image Anara, Wolvid Familiar | Magic: the Gathering MTG Cards

MTG > Cards > Anara, Wolvid Familiar

Anara, Wolvid Familiar image
set min mtgo
- A$ 0.55 0.04 tix
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Name Anara, Wolvid Familiar Edit card
Type Legendary creature — wolf beast
Description As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.)
Artist Jesper Ejsing
Set Magic Online Promos #86254
Wallpaper Anara, Wolvid Familiar Crop image Wallpaper download
Image Anara, Wolvid Familiar Full hd image download
⚠️

About Anara, Wolvid Familiar

Anara, Wolvid Familiar, Legendary creature — wolf beast, designed by Jesper Ejsing first released in Oct, 2020 in the set Commander Legends and was printed exactly in 3 different ways. It see play in 1 formats: Commander. It's currently being selled by the minimum price of A$ 0.55. It's a key card in 1 combos.

This Wolvid Familiar card would be a great addition to a Commander deck focused on a strategy that involves protecting and leveraging your commanders. Decks that rely heavily on their commanders for their game plan would benefit the most from this card, as it provides a powerful form of protection. While there may be other cards that offer similar effects, the unique combination of indestructible for commanders and the partner ability makes Wolvid Familiar a strong choice for decks looking to keep their commanders safe and secure on the battlefield. This card should definitely see play in decks that prioritize commander-centric strategies.

Top 8 decks with Anara, Wolvid Familiar

Format

Meta Decks

% total

Average per deck

Commander

2

0.4

1.0

Rules

11/10/20

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

11/10/20

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a commander you control may become lethal if Anara leaves the battlefield during that turn.

11/10/20

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

11/10/20

If Anara is your commander, its first ability affects itself during your turn.

11/10/20

Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

Where to buy

Seller image Card Kingdom Selling icon

1 uni.

A$ 0.55 Visit store
Seller image Ebay.com

Visit store
Seller image Printing proxies

$ 0.75 Visit store

*This site contains affiliate links for which we may be compensated

Group by

Price alert ?

Alert me when price gets to

Price trend history

loading
Profile imageSign in and join the conversation

— Comments0

User profile image

Be the first to comment

X
Hi