| Name | Mole Module |
|---|---|
| Type | Artifact — vehicle |
| Description | Menace Whenever this Vehicle deals combat damage to a player, mill four cards. You may put a permanent card from among them onto the battlefield. Crew 2 |
| Artist | Adrián Rodríguez Pérez |
| Set | Teenage Mutant Ninja Turtles Eternal #40 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Table of contents
About Mole Module
Mole Module, Artifact — vehicle, designed by Adrián Rodríguez Pérez first released in Feb, 2026 in the set Teenage Mutant Ninja Turtles Eternal.
Mole Module would fit best in a self-mill or graveyard-value deck, especially in Commander, where milling yourself can fuel reanimation, recursion, flashback, delve, escape, or land-based strategies (like Muldrotha, The Gitrog Monster, or Sidisi builds), since turning combat damage into potential battlefield cheating is strong if your deck is built to exploit it; however, at five mana plus Crew 2 and needing to connect in combat, it’s relatively slow and vulnerable compared to more efficient options like **Breach the Multiverse**, **Portal to Phyrexia**, **Etali, Primal Conqueror**, or even repeatable enablers like **Smuggler’s Copter** (for cheaper filtering) or **Grave Titan** (for immediate board impact), meaning it’s likely playable in casual or synergy-heavy graveyard decks but probably not strong enough for highly optimized or competitive environments unless the format particularly rewards repeated self-mill plus permanent cheating.
Where to buy
![]() | TCG Player | 8 uni.
| A$ 0.09 | Visit store |
![]() | Ebay.com | Visit store | ||
![]() | Printing proxies | $ 0.75 | Visit store |
*This site contains affiliate links for which we may be compensated
Group by
Price alert ?
Alert me when price gets to
Price trend history





— Comments 0
, Reactions 1
Be the first to comment