MTG > Metagame Commander > deck Ruric Thar, the Unbowed
Strategy
The "Ruric Thar, the Unbowed" deck in Commander focuses on punishing opponents for casting noncreature spells while also ramping up mana and playing big creatures to overwhelm the board. The strategy of the deck is to accelerate your mana production with cards like Llanowar Elves, Elvish Mystic, and Zhur-Taa Druid to get ahead of your opponents. Cards like Sol Ring and Grand Warlord Radha also help in generating additional mana to cast your big threats earlier. Ruric Thar, the Unbowed serves as a deterrent for opponents to cast noncreature spells, as they will take damage for each noncreature spell they cast. This can slow down opponents' game plans and make them think twice before casting spells. The deck also includes cards like Soul of the Harvest and Goreclaw, Terror of Qal Sisma to draw cards and reduce the cost of your creatures, allowing you to play multiple threats in a turn. Cards like Savage Ventmaw and Kessig Wolf Run provide additional mana and ways to close out the game quickly. One of the strengths of the deck is its ability to pressure opponents with its big creatures and punish them for playing noncreature spells. The ramp package helps you get ahead early in the game, and the threat density can overwhelm opponents if left unchecked. However, the deck can struggle against decks that focus on creature removal or have ways to deal with Ruric Thar, the Unbowed easily. It can also be weak to board wipes that can reset the game state and remove your threats. Overall, the "Ruric Thar, the Unbowed" deck is a fun and aggressive deck that can punish opponents for playing noncreature spells while ramping up to play big threats. It can be a strong contender in multiplayer games, especially against spell-heavy decks.
Example deck with Ruric Thar, the Unbowed
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