| Name | Castle Doom |
|---|---|
| Type | Land |
| Description | |
| Flavor | Those in Doom's shadow know his protection. And his wrath. |
| Artist | Nino Is |
| Set | Marvel Super Heroes #263 |
| Wallpaper | |
| Image |
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| Name | Castle Doom |
|---|---|
| Type | Land |
| Description | |
| Flavor | Those in Doom's shadow know his protection. And his wrath. |
| Artist | Nino Is |
| Set | Marvel Super Heroes #263 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Castle Doom, Land, designed by Nino Is first released in Jun, 2026 in the set Marvel Super Heroes and was printed exactly in 2 different ways.
Castle Doom would fit best in an artifact-focused deck—such as Affinity, Urza-based artifact combo, Breya Commander decks, or any midrange artifact build that can reliably sacrifice artifacts for value—because it both fixes mana for artifact spells and turns expendable artifacts (like Treasures, Clues, Servos, or baubles) into 3/3 bodies for board presence; however, in competitive formats there are generally stronger options: **Spire of Industry** and **Glimmervoid** provide more reliable colored mana for artifact decks, **Urza’s Saga** both tutors key artifacts and creates larger Construct tokens without requiring sacrifices, and **Treasure Vault** scales better as a mana sink and artifact source, making them more efficient overall. While Castle Doom offers flavorful utility and steady token production for slower or Commander metas, it would likely be too slow for Modern or Legacy and would see play mainly in casual or synergy-driven artifact decks rather than top-tier competitive lis
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