About Cyclical Evolution
Cyclical Evolution, Sorcery, designed by Matt Cavotta first released in May, 2020 in the set Future Sight. It's currently being selled by the minimum price of 0.42.
This card would be beneficial in a green-based midrange deck that aims to control the board and win through combat damage. It provides a temporary power boost to a creature while also offering a delayed card advantage through its suspend mechanic. However, there are better options available in the format, such as Colossal Majesty or Rancor, which offer more consistent and immediate value. Overall, while Cyclical Evolution has potential in the right deck, it may not be the optimal choice for competitive play.
Rules
03/19/21
As the second triggered ability resolves, you must cast the card if able. You must do so even if it requires targets and the only legal targets are ones that you really don’t want to target. Timing permissions based on the card’s type are ignored.
03/19/21
Exiling a card with suspend isn’t casting that card. This action doesn’t use the stack and can’t be responded to.
03/19/21
If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card’s owner’s next upkeep.
03/19/21
If you cast a card “without paying its mana cost,” such as with suspend, you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
03/19/21
Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that causes you to cast the card when the last time counter is removed. If you cast a creature spell this way, it gains haste until you lose control of that creature (or, in rare cases, you lose control of the creature spell while it’s on the stack).
03/19/21
The converted mana cost of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn’t paid.
06/07/13
As the second triggered ability resolves, you must cast the card if able. Timing restrictions based on the card’s type are ignored.
06/07/13
If the spell has any mandatory additional costs, you must pay those if able. However, if an additional cost includes a mana payment, you are forced to pay that cost only if there’s enough mana in your mana pool at the time you cast the spell. You aren’t forced to activate any mana abilities, although you may do so if you wish.
06/07/13
If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it’s exiled.
06/07/13
When the last time counter is removed, the second triggered ability of suspend will trigger. It doesn’t matter why the last time counter was removed or what effect removed it.
06/07/13
You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it (such as flash) and any other effects that could stop you from casting it (such as Meddling Mage’s effect) to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or requires a target even if no legal targets are available at that time.
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