Facebook Pixel image Havoc Festival | Magic: the Gathering MTG Cards

MTG > Cards > Havoc Festival

Havoc Festival image
set min mtgo
- 0.67 0.02 tix
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Name Havoc Festival Edit card
Type Enchantment
Description Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up.
Flavor "We can't control enemies who have no regard for their own survival." —Arrester Lavinia, Tenth Precinct
Artist Johannes Voss
Set Return to Ravnica #166
Wallpaper Havoc Festival Crop image Wallpaper download
Image Havoc Festival Full hd image download
⚠️

About Havoc Festival

Havoc Festival, Enchantment, designed by Johannes Voss first released in Oct, 2012 in the set Return to Ravnica. It see play in 1 formats: Commander. It's currently being selled by the minimum price of 0.67. It's a key card in 3 combos.

A deck that focuses on aggressive strategies and aims to quickly reduce the opponent's life total would benefit from including Havoc Festival. This card can be particularly effective in decks that aim to win through direct damage rather than gaining life. While Havoc Festival can be a strong choice in certain aggressive decks, there may be better options depending on the specific strategy and format. Cards like Sulfuric Vortex or Leyline of Punishment could provide similar effects with additional benefits, so it's important to consider the overall game plan and synergy of the deck before including Havoc Festival.

Top 8 decks with Havoc Festival

Format

Meta Decks

% total

Average per deck

Commander

1

0.1

1.0

Rules

10/01/12

If an effect says to set a player’s life total to a certain number and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than the player’s current life total, the effect will work as normal.)

10/01/12

In a Two-Headed Giant game, the last ability triggers for each player. Any life loss is applied to the team’s life total. For example, if the team has 30 life, the first ability will cause the player (and thus the team) to lose 15 life and then the second ability will cause the other player (and thus the team) to lose 8 life. The team will end up having 7 life.

10/01/12

Spells and abilities that would cause a player to gain life still resolve, but the life-gain part has no effect.

Where to buy

Seller image TCG Player Selling icon

16 uni.

0.67 Visit store
Seller image Cool Stuff Inc Selling icon

1 uni.

0.94 Visit store
Seller image Card Kingdom Selling icon

20 uni.

1.19 Visit store
Seller image Ebay.com

Visit store
Seller image Printing proxies

$ 0.75 Visit store

*This site contains affiliate links for which we may be compensated

Group by

Price alert ?

Alert me when price gets to

Price trend history

loading
Profile imageSign in and join the conversation

— Comments0

User profile image

Be the first to comment

X
Hi