MTG > Metagame Commander > deck Drizzt Do'Urden
Strategy
The "Drizzt Do'Urden" Commander deck appears to be a green-white deck focusing on a blend of creature-based aggression and support. The deck aim for a midrange strategy, utilizing ramp and efficient creatures to overwhelm opponents. Good points: - The deck has a solid mana base with lands like Forest, Plains, Tranquil Expanse, and Canopy Vista, alongside mana rocks like Sol Ring and Arcane Signet for acceleration. - It includes strong creatures like Drizzt Do'Urden, Forgotten Ancient, Avacyn's Pilgrim, and Llanowar Elves for early game presence and ramp. - Cards like Cultivate and Cradle Clearcutter help ramp and fix mana efficiently. - There are powerful support cards like Scattered Groves, Conclave Mentor, and Inspiring Call to boost your board presence and synergies. Bad points: - The deck may lack some card draw and interaction spells which could make it susceptible to board wipes or control strategies. - The inclusion of a diverse range of creatures means that there might be a lack of focus in the deck's overall strategy. - It might struggle against more focused combo or control decks due to its midrange nature. Overall, the "Drizzt Do'Urden" Commander deck seems like a fun and flavorful deck, with a good mix of ramp, creatures, and support cards. It may struggle in more competitive metas but should perform well in casual games.
Example deck with Drizzt Do'Urden
![Loading image](https://cdn.cardsrealm.com/images/carregando.gif)
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