| Name | Flying Drone |
|---|---|
| Type | Artifact creature — robot scout |
| Description | Flying, vigilance
|
| Flavor | "It's no Redwing, but it'll do." —Captain America, Sam Wilson |
| Artist | Anthony Devine |
| Set | Marvel Super Heroes Commander #621 |
| Wallpaper | |
| Image |
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About Flying Drone
Flying Drone, Artifact creature — robot scout, designed by Anthony Devine first released in Jun, 2026 in the set Marvel Super Heroes Commander.
Flying Drone fits best in a blue tempo or flying‑tribal deck—especially a “Skies” style aggro‑tempo build that plays lots of cheap evasive creatures and wants incremental card selection while applying pressure; it also works in artifact‑synergy shells (like those caring about artifacts entering or being tapped) where its creature type and low cost add synergy value. The looting ability becomes efficient in decks consistently triggering the cost reduction, making it a solid engine piece rather than a raw power card. However, in most competitive formats there are stronger options: Ledger Shredder offers better stats and card filtering with built‑in growth, Spectral Sailor provides flash and scalable card draw, and cards like Faerie Mastermind generate cleaner advantage without discarding; even in artifact decks, Emry, Lurker of the Loch or Thought Monitor usually provide more impact. As a result, Flying Drone is playable in synergy‑driven casual or Standard‑level flying/artifact tempo bu
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