| Name | New Generation's Technique |
|---|---|
| Type | Sorcery |
| Description | Sneak |
| Flavor | April's Turtle tots: Moja, Odyn, Uno, and Yi. |
| Artist | Dominik Mayer |
| Set | Teenage Mutant Ninja Turtles #126 |
| Wallpaper | |
| Image |
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| Name | New Generation's Technique |
|---|---|
| Type | Sorcery |
| Description | Sneak |
| Flavor | April's Turtle tots: Moja, Odyn, Uno, and Yi. |
| Artist | Dominik Mayer |
| Set | Teenage Mutant Ninja Turtles #126 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
New Generation's Technique, Sorcery, designed by William Tempest first released in Feb, 2026 in the set Teenage Mutant Ninja Turtles and was printed exactly in 2 different ways. It see play in 1 formats: Commander.
New Generation’s Technique would fit best in a green-based ramp or tempo-ramp deck that can reliably attack early and produce unblocked creatures—such as a low-curve aggro-ramp shell using evasive creatures or mana dorks that become less relevant later—because Sneak lets you cast it for {2}{G} at a discount while rebuying a creature with an ETB effect or protecting it from removal; however, as written, it’s generally weaker than existing options like **Cultivate** and **Kodama’s Reach** (which guarantee a land to hand), **Harrow** (which puts lands in untapped at instant speed), or especially **Explosive Vegetation** and **Migration Path**, which ramp without requiring combat setup, meaning this card would likely be fringe-playable at best unless the format strongly rewards creature-bounce synergies or aggressive green decks that want conditional ramp tied to combat.
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