| Name | Bring to Light Art Series |
|---|---|
| Type | Card |
| Artist | Tomoyuki Mizufune & Tomoyuki Mizufune |
| Set | Secrets of Strixhaven Art Series #54 |
| Wallpaper | |
| Image |
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| Name | Bring to Light Art Series |
|---|---|
| Type | Card |
| Artist | Tomoyuki Mizufune & Tomoyuki Mizufune |
| Set | Secrets of Strixhaven Art Series #54 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Bring to Light Art Series, Card , designed by Tomoyuki Mizufune & Tomoyuki Mizufune first released in Apr, 2026 in the set Secrets of Strixhaven Art Series.
Bring to Light (3GU, Converge) is best in four- or five-color “toolbox” or combo-control decks that can reliably produce multiple colors of mana, since it lets you search your library for a creature, instant, or sorcery with mana value less than or equal to the number of colors spent and cast it for free; it has historically seen play in Modern Scapeshift (often called “Bring to Light Scapeshift”) and in multicolor Niv-Mizzet or Omnath-style piles where it acts as extra copies of key win conditions or silver-bullet answers. It’s strongest in decks that want flexibility and redundancy rather than raw speed. In formats like Modern, cards such as Chord of Calling, Collected Company, Finale of Devastation, or Eladamri’s Call can be “better” in creature-focused decks because they are cheaper, instant-speed, or more efficient, but none offer the same broad spell flexibility across card types. Whether it should see play depends on the metagame: it’s not a staple, but in the right five-color s
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