| Name | Roadkill Rodney |
|---|---|
| Type | Artifact creature — robot |
| Description | Squad |
| Artist | Xavier Ribeiro |
| Set | Teenage Mutant Ninja Turtles Eternal #41 |
| Wallpaper | |
| Image |
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| Name | Roadkill Rodney |
|---|---|
| Type | Artifact creature — robot |
| Description | Squad |
| Artist | Xavier Ribeiro |
| Set | Teenage Mutant Ninja Turtles Eternal #41 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Roadkill Rodney, Artifact creature — robot, designed by Xavier Ribeiro first released in Feb, 2026 in the set Teenage Mutant Ninja Turtles Eternal. It see play in 1 formats: Commander.
Roadkill Rodney would fit best in a black-based aristocrats deck, an artifact synergy deck, or a go-wide token strategy that can leverage Squad to flood the board, especially in Commander where extra mana and scaling creatures are strong; deathtouch makes it excellent in combat and discourages blocks, while repeated combat damage triggers can snowball value if Mutagen tokens provide counters or sacrifice fodder. It synergizes particularly well with sacrifice outlets (like Ashnod’s Altar), artifact payoffs (such as Cranial Plating or Nettlecyst), and token doublers (Anointed Procession), but compared to premium two-drops like Baleful Strix (card draw plus deathtouch) or Bloodghast (recurring pressure in aristocrats), Rodney is more situational and mana-hungry due to Squad. It could see play in Commander or synergy-heavy builds that exploit token multiplication and artifact synergies, but it’s unlikely to be competitive in high-powered formats unless Mutagen tokens provide exceptional va
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