| Name | Time Warp |
|---|---|
| Type | Sorcery |
| Description | Target player takes an extra turn after this one. |
| Flavor | "Victory is inevitable. I have all the time in the world." —Kang the Conqueror |
| Artist | Gintas Galvanauskas |
| Set | Marvel Super Heroes Commander #788 |
| Wallpaper | |
| Image |
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About Time Warp
Time Warp, Sorcery, designed by Pete Venters first released in Oct, 1997 in the set Tempest and was printed exactly in 12 different ways. It see play in 2 formats: Commander and Brawl. It's currently being selled by the minimum price of C$ 7.26. It's a key card in 39 combos.
A control deck would benefit from using Time Warp as it can give them an extra turn to further establish their board presence or disrupt their opponent's strategy. However, there are better extra turn cards like Time Stretch, which gives two extra turns instead of one, making it a more powerful option. Time Warp can still see play in certain decks that rely on taking extra turns for their win condition, but it may not be the optimal choice for every situation.
Rules
10/04/04
If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved.
Where to buy
![]() | TCG Player | 16 uni.
| C$ 7.26 | Visit store |
![]() | Card Kingdom | 58 uni.
| C$ 28.19 | Visit store |
![]() | Ebay.com | Visit store | ||
![]() | Printing proxies | $ 0.75 | Visit store |
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