| Name | Wanderbrine Trapper |
|---|---|
| Type | Creature — merfolk scout |
| Description | |
| Flavor | Merrow nets snare struggling prey and panicking foe alike. |
| Artist | Iris Compiet |
| Set | Lorwyn Eclipsed #42 |
| Wallpaper | |
| Image |
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| Name | Wanderbrine Trapper |
|---|---|
| Type | Creature — merfolk scout |
| Description | |
| Flavor | Merrow nets snare struggling prey and panicking foe alike. |
| Artist | Iris Compiet |
| Set | Lorwyn Eclipsed #42 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Wanderbrine Trapper, Creature — merfolk scout, designed by Iris Compiet first released in Jan, 2026 in the set Lorwyn Eclipsed.
Wanderbrine Trapper fits best in a **go-wide white (or Azorius) tempo deck** that produces lots of small creatures and wants repeatable creature control to force through attacks or stall opposing threats—think white weenie, tokens, or Merfolk-leaning synergy shells where tapping creatures is either low cost or synergistic. However, it’s generally **underpowered for competitive play** because it requires three resources (1 mana, itself tapping, and another untapped creature) just to tap one opposing creature, making it slow and vulnerable to removal. In most formats, cards like **Gideon’s Lawkeeper**, **Goldmeadow Harrier**, or especially **Thalia, Heretic Cathar** (for tempo) or **Brutal Cathar** (for actual removal) are stronger options, as they either cost less to activate, generate better tempo, or permanently answer threats. Unless you specifically need creature-tapping synergies or budget redundancy, Wanderbrine Trapper is unlikely to see serious play outside of very low-power or
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