MTG > Metagame Commander > deck Kastral, the Windcrested
Main Deck cards Kastral, the Windcrested
Strategy
The deck "Kastral, the Windcrested" in Commander format focuses on a flying tribal strategy with an Azorius (Blue-White) color identity. The deck aims to control the board with flying creatures and disruptive spells while leveraging the commander's abilities to gain advantage. The good points of the deck include its ability to establish air superiority with a variety of flying creatures like Azorius Skyguard, Windstorm Drake, and Serra's Guardian. These creatures can quickly pressure opponents and provide a strong defense against ground-based threats. The deck also includes cards like High Alert and Lawmage's Binding to further enhance the flying creatures' effectiveness and control the opponent's board. The deck's strategy revolves around maintaining a strong board presence with flying creatures while disrupting opponents with counter spells like Negate and removal spells like Collar the Culprit and Bring to Trial. Cards like Senate Guildmage and Radical Idea provide card advantage and flexibility, allowing the deck to adapt to different situations. However, the deck may struggle against decks with heavy removal or board wipes that can easily deal with the flying creatures. Additionally, the deck's reliance on flying creatures may make it vulnerable to decks with strong ground-based threats or reach creatures that can block or attack the flying creatures effectively. Overall, "Kastral, the Windcrested" is a solid flying tribal deck with a good mix of aggression and control elements. It can be a fun and powerful deck to pilot, especially if you enjoy playing with flying creatures and disrupting opponents' plans.
Example deck with Kastral, the Windcrested
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