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Neheb, the Eternal image
set min mtgo
- £ 1.63 0.02 tix
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Name Neheb, the Eternal Edit card
Type Legendary creature — zombie minotaur warrior
Description Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add Icons of mtg for each 1 life your opponents have lost this turn.
Flavor "This is what glory looks like." —Nicol Bolas
Artist Chris Rahn
Set Murders at Karlov Manor Commander #158
Wallpaper Neheb, the Eternal Crop image Wallpaper download
Image Neheb, the Eternal Full hd image download
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About Neheb, the Eternal

Neheb, the Eternal, Legendary creature — zombie minotaur warrior, designed by Chris Rahn first released in Jul, 2017 in the set Hour of Devastation Promos and was printed exactly in 10 different ways. It see play in 1 formats: Commander. It's currently being selled by the minimum price of £ 1.63. It's a key card in 1 combos.

Neheb, the Eternal would be a great fit for a red aggressive deck that focuses on dealing damage quickly to the opponent. Its ability to generate additional red mana based on the life lost by the opponent can lead to explosive turns and allow for casting more spells or deploying additional threats. While there may be other cards that offer similar effects, Neheb's unique combination of Afflict and mana generation makes it a strong contender for decks looking to close out games swiftly, making it a card worth considering for play in the right strategy.

Top 8 decks with Neheb, the Eternal

Format

Meta Decks

% total

Average per deck

Commander

6

1.1

1.0

Rules

07/14/17

Afflict causes the defending player to lose life; it’s not damage or combat damage.

07/14/17

Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won’t deal combat damage in time to save that player.

07/14/17

Damage dealt to a player causes that player to lose that much life.

07/14/17

If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Neheb’s last ability triggers at the beginning of each of them.

07/14/17

Neheb’s ability checks only how much life opponents lost during the turn, not by how much their life total decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before your postcombat main phase, you’ll add to your mana pool.

07/14/17

You get a postcombat main phase even if no creatures attacked during a turn. Neheb’s last ability will trigger.

Where to buy

Seller image Card Kingdom Selling icon

52 uni.

£ 1.63 Visit store
Seller image Cool Stuff Inc Selling icon

1 uni.

£ 2.14 Visit store
Seller image Ebay.com

Visit store
Seller image Printing proxies

$ 0.75 Visit store

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