MTG > Metagame Commander > deck Ezuri, Claw of Progress
Strategy
The "Ezuri, Claw of Progress" deck in Commander revolves around a +1/+1 counter theme to take advantage of Ezuri's ability to proliferate those counters. The strategy is to play low-cost creatures to trigger Ezuri's ability and generate value from gaining experience counters. Here's a breakdown of some key points of the deck: Good Points: 1. **Synergy**: The deck has synergies between cards like Fathom Mage, Sage of Hours, and Simic Ascendancy that can create powerful board states. 2. **Ramp**: Cards like Sol Ring, Llanowar Elves, Sakura-Tribe Elder, and Cultivate help ramp up mana production to play bigger threats. 3. **Card Draw**: Cards like Cold-Eyed Selkie, Coiling Oracle, and Inspiring Call provide card advantage to maintain the flow of threats. 4. **Resilience**: Reliquary Tower helps you keep a large hand size, and cards like Forgotten Ancient can grow out of control if left unchecked. 5. **Win Conditions**: Cards like Sage of Hours or Simic Ascendancy can provide alternate win conditions if the game stalls out. Bad Points: 1. **Vulnerability**: The deck can be weak to board wipes since it relies heavily on creatures to build up its strategy. 2. **Mana Base**: The mana base might be slow due to tapped lands like Simic Guildgate and Simic Growth Chamber. 3. **Single-Threat Reliance**: While the deck has strong synergy, it might struggle if its key threats like Ezuri get removed multiple times. 4. **Limited Interaction**: The deck might lack interaction with opponents' threats, so it may struggle against decks with disruptive strategies. Overall, the "Ezuri, Claw of Progress" deck is a fun and synergistic deck that can quickly build up to overwhelming board states with its +1/+1 counter theme. It offers a unique playstyle that rewards careful sequencing and smart creature choices to maximize Ezuri's potential.
Example deck with Ezuri, Claw of Progress
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