MTG > Metagame Commander > deck Greasefang, Okiba Boss
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Shriekhorn enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Shriekhorn: Target player mills two cards.
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Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
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Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
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Destroy all creatures. You gain 1 life for each creature destroyed this way.
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Destroy all creatures and all permanents attached to creatures.
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When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
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Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
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Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
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Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
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{1}, {T}: Add {W}{B}.
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Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
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Marble Diamond enters the battlefield tapped. {T}: Add {W}.
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Charcoal Diamond enters the battlefield tapped. {T}: Add {B}.
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Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
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{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.
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Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
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Exile target creature. Its controller gains life equal to its power.
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As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
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Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
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{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
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{T}, Sacrifice a creature: Destroy target nonblack creature.
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Add {B}{B}{B}.
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Destroy target artifact or enchantment.
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Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
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Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
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Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
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Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III — You gain X life and scry X, where X is the number of Zombies you control.
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Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life.
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Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Lifelink Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
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As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
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Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard. Partner (You can have two commanders if both have partner.)
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Deathtouch At the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card. At the beginning of your upkeep, mill a card. {2}{B}, {T}, Exile a creature card from your graveyard: Draw a card.
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Choose two — • Target creature gets +3/+3 and gains flying until end of turn. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Target player draws a card and loses 1 life. • Target opponent sacrifices a creature.
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As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. You draw a card and you lose 1 life.
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Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn.
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Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.
Main Deck cards Greasefang, Okiba Boss
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13.0 in 100% of decks
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11.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
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1.0 in 100% of decks
Strategy
The "Greasefang, Okiba Boss" Commander deck revolve around a Rat Colony tribal theme since you included Rat Colony in the list of cards. The objective of the deck could be to flood the board with multiple Rat Colony creatures to overwhelm your opponents. Greasefang, Okiba Boss, being your commander, serves as a powerful enabler for this strategy by providing support and enhancing your Rats. The inclusion of cards like Mukotai Soulripper, Losheel, Clockwork Scholar, and Oriq Loremage suggest a potential focus on controlling the board and disrupting your opponents' strategies. Additionally, cards like Peacewalker Colossus and Surgehacker Mech can provide extra utility and versatility to your deck. Some key strengths of this deck may include: 1. A straightforward game plan with the Rat Colony swarm strategy. 2. Potential for explosive starts by playing multiple Rat Colonies early in the game. 3. Some control elements to handle threats from opponents. However, there are also some weaknesses to consider: 1. Reliance on the Rat Colony creatures may make the deck vulnerable to board wipes or mass removal spells. 2. Lack of enough card draw and ramp options could lead to running out of resources quickly. 3. Limited interaction for dealing with specific threats or combos that opponents might deploy. To improve the deck, you may want to consider adding more card draw spells, ramp cards, and targeted removal to enhance its overall performance and versatility. It could also be beneficial to include some protection for your Rat Colony creatures to ensure they stay on the battlefield and continue to pressure your opponents effectively.
Example deck with Greasefang, Okiba Boss
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