MTG >Metagame Commander > deck Magar of the Magic Strings

White creatures and blue creatures can't block.

{1}{B}{R}: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."
Main Deck cards Magar of the Magic Strings

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Strategy
The "Magar of the Magic Strings" Commander deck revolves around using Magar's ability to untap artifacts and enchantments to generate value and control the game. The deck looks to ramp early with cards like Sol Ring, Fellwar Stone, and Rakdos Signet to quickly get Magar onto the battlefield. This is complemented by cards like Arcane Signet, Command Tower, and the various dual lands to ensure smooth mana production. The deck's strategy involves using Magar's ability in combination with powerful card draw and recursion effects like Oriq Loremage, Seize the Spoils, and Vile Entomber to generate card advantage and outvalue opponents. Magar can also be used to tap down opponents' blockers or key permanents to clear the way for attacks. Army of the Damned provides a strong finisher when combined with Magar's ability to generate huge zombie armies. Cards like Storm-Kiln Artist and Key to the City help create tokens to take advantage of Magar's tapping ability. Chaos Warp and In Garruk's Wake provide board control options, while Thieves' Tools and Rogue's Passage help to ensure Magar's abilities go through unimpeded. The deck's weakness lies in its reliance on Magar to be effective. Without Magar on the battlefield, the deck can struggle to generate value and close out games. Additionally, the lack of direct removal spells can make dealing with specific threats challenging. Overall, the "Magar of the Magic Strings" Commander deck is a synergy-driven deck that aims to control the game through repeated untapping and tapping effects, generating card advantage, and overwhelming opponents with powerful spells and creatures.
Example deck with Magar of the Magic Strings

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