MTG > Metagame Commander > deck Winota, Joiner of Forces
Main Deck cards Winota, Joiner of Forces
Strategy
The "Winota, Joiner of Forces" Commander deck is focused on leveraging Winota's ability to put non-human creatures onto the battlefield attacking whenever a non-human creature you control attacks. The deck aims to flood the board with non-humans to trigger Winota's ability and cheat out powerful human creatures, often with strong enter-the-battlefield effects or combat abilities. Good points of the deck include its explosive potential to generate huge swings in momentum by cheating out high-impact creatures like Blade Historian, Combat Celebrant, and Legion Warboss. The deck can overwhelm opponents quickly and close out the game in a few turns with the right setup. Cards like Sol Ring and Command Tower provide mana ramp and fixing, while removal options like Swords to Plowshares and protection like Alseid of Life's Bounty help keep Winota and key creatures safe. However, the deck also has weaknesses. It heavily relies on Winota staying on the battlefield to trigger her ability, so removal or control tools targeting her can disrupt the deck's game plan. Additionally, since the deck is creature-centric, board wipes and mass removal spells can set the deck back significantly. It can struggle against heavily controlling or removal-heavy decks that can disrupt its strategy easily. To maximize the deck's potential, it's important to sequence your plays carefully, prioritize protecting Winota, and assess the board state to know when to go all-in with attacks for Winota triggers. Including ways to protect Winota and having backup plans if she gets removed can help mitigate the deck's weaknesses. Overall, the deck can be a powerful and fun Commander option with the right pilot and strategy.
Example deck with Winota, Joiner of Forces
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