MTG > Metagame Commander > deck Zevlor, Elturel Exile
Strategy
The "Zevlor, Elturel Exile" Commander deck focus on a mix of spell-slinging, control, and stealing effects. The deck appears to have a Grixis color identity, with cards ranging from Blue, Black, and Red. **Strategy:** The main strategy of this deck could be to control the board through creature removal and disruption while also using spells to copy, steal, or utilize opponent's cards for your own benefit. Cards like Guttersnipe and Nightscape Familiar can assist in dealing damage and reducing the cost of your spells. The commander Zevlor, Elturel Exile can provide card advantage and flexibility when it comes to casting instants or sorceries. **Good Points:** - The deck have a good mix of card advantage, control elements, and win conditions. - The ability to steal or copy opponent's spells can be very powerful in multiplayer games. - The deck includes some mana fixing with cards like Arcane Signet, Dimir Signet, and Command Tower. **Bad Points:** - The deck might struggle against decks with heavy creature-based strategies due to the limited creature removal. - It may require a bit of setup to get the most value out of cards like Kess, Dissident Mage or Clone Legion. - Lack of consistent ramp options might hinder the ability to cast high-cost spells like Cruel Ultimatum or Clone Legion. Overall, the deck offer a fun and interactive playstyle with a mix of control and chaos. It can be rewarding to pilot if you enjoy playing with spells and manipulating the board state to your advantage. Remember, adapt the strategy based on your playgroup and have fun exploring the different interactions these cards offer!
Example deck with Zevlor, Elturel Exile
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