MTG > Metagame Modern > deck GRU
Main Deck cards GRU
Strategy
The "GRU" deck in Modern format in Magic: the Gathering be a combination of blue, red, and green colors. The strategy of this deck appears to focus on ramping up mana quickly with cards like Kodama's Reach, Cultivate, and Sol Ring, while also including control elements like Negate and Mystical Dispute to disrupt the opponent's plans. The deck have some synergy with energy-generating cards like Dynavolt Tower and creatures like Rogue Refiner and Longtusk Cub. Good points of the deck: 1. Versatility: The deck have a mix of ramp, control, and creature strategies, giving it flexibility in different game situations. 2. Mana base: With a variety of dual lands like Steam Vents and Breeding Pool, the deck has good mana fixing to support its three-color strategy. 3. Card selection: Cards like Mission Briefing and Contingency Plan provide ways to dig through the deck and find key cards when needed. Bad points of the deck: 1. Inconsistency: The deck may struggle with consistency due to the wide range of strategies it tries to incorporate. 2. Vulnerability to aggro: The deck might have a slower start against aggressive decks, as it relies on ramping up mana. 3. Lack of a clear win condition: While the deck has strong control elements, it may lack a definitive way to close out games quickly. Overall, the "GRU" deck seems like an interesting and diverse build that can be powerful in the right hands, but may require careful play and tuning to maximize its potential in the Modern format.
Example deck with GRU
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