Commander Deck Tech: Magus Lucea Kane
10/23/22 0 comments
Today, we introduce a budget Commander decklist with one of Warhammer40k's most fun cards, Magus Lucea Kane, focused on a Midrange strategy!Edit Article
Decklist and Commander
Keeping HandsThis commander has no card advantage per se, so it's important to keep a hand with at least one draw card. As for lands and ramps, it is essential to have enough to at least cast the Commander. It would be ideal to have at least one removal or disruption to interact with opponents, and preferably have a tutor to find the combo or find the cards that will assemble the combo. This would be the default scope of a hand that I consider as a keep.
Kiki-Jiki, Mirror BreakerBefore explaining the combo, I will say that this deck has a dependency on the combat phase to close the games. Because it's a Kiki combo, so you need to do it before your attackers declare phase — otherwise, you won't kill your opponents. Combo Condition: Kiki-Jiki, Mirror Breaker and Hyrax Tower Scout/Corridor Monitor on the field, with at least Kiki untapped. - Tap Kiki to create a copy of your untapper. - When it enters the battlefield, use its ETB trigger to untap Kiki-Jiki.
TwinCasterCombo Condition: Dualcaster Mage and Twinflame in hand, be in main phase 1, and have mana to cast the cards. 1. Cast Twinflame, targeting one of your own creatures, holding priority. 2. Cast Dualcaster Mage, copying the spell you had cast, creating a copy of the spell. 3. With the copy of the spell, target the Dualcaster. 4. With the Dualcaster copy, target the spell. 5. Repeat steps 4 and 5 until you have enough creatures to deal lethal damage to all opponents.
Analysis of the deck's packages