Kamigawa: Neon Dynasty's First Week
02/16/22 0 comments
In today's article, we take a look at what Kamigawa: Neon Dynasty has brought to competitive formats in the first weekend of tournaments after its release!Edit Article
Mono-Red AggroKumano Faces Kakkazan with any two-drop create swift openings and difficult for the opponent to follow without equally fast answers. With this list, Chandra, Dressed to Kill also finds her place in Standard, and can establish a significant advantage the turn she comes into play by being able to cast another creature or spell on the same turn, while also offering some card advantage on later turns, or grants the fourth mana to play Thundering Raiju, which with so many ways to equip or put counters on creatures, becomes a must-answer threat. A highlight, for me, is Ogre-Head Helm, which doesn't have a spectacular body and doesn't offer as much pressure in early game, but offers a relevant buff on a creature in longer matchups, and can be sacrificed to replenish your resources after you empty your hand in the first few turns, making it a powerful option — as this deck has the clear goal of playing as many threats for as little cost as possible.
Azorius ControlThe Wandering Emperor was a relatively obvious addition to a Draw-Go list, as it serves as both removal and threat in the same slot and being able to play it with Flash makes a huge difference for this kind of strategy, and March of Otherworldly Light joins it as a powerful and efficient removal that can adapt to countless situations. Channel Lands are also essentially perfect for this strategy as well, as they offer more resources that can be used in late-game, while also guaranteeing untapped land drops. My surprise is the inclusion of Spirited Companion, but I suppose a two-drop that replaces itself and is a good blocker really deserves its spot.
Rakdos ControlBiting-Palm Ninja and Junji, the Midnight Sky, in addition to Reckoner Bankbuster as an additional threat, the highlight of the list definitely goes to Invoke Despair.
Jund AnvilOni-Cult Anvil was a great upgrade to the Sacrifice archetypes by allowing interactions with artifacts such as Food, Treasure, among others. But the highlight of this new list is not just the new artifact, but the inclusion of Karn, the Great Creator to add a toolbox to the list, including the possibility to reduce the number of Witch's Oven and Bolas's Citadel in favor of greater diversity of sac outlets. Plus, with the format being so focused on artifacts and decks like Ensoul and Esper Parhelion emerging as competitive options, Karn's static ability does a fantastic job of significantly disrupting any artifact-based strategy. Terrarion and Experimental Synthesizer, but I think the Jund version will stand out better in the coming weeks.
Esper ParhelionParhelion II, to the point of making it a competitively viable option on Pioneer. The inclusion of Greasefang, Okiba Boss, gives room for a player to take advantage of the gigantic vehicle to practically win the game in two turns for a very low cost, as it will attack for 13 damage alongside its Angel tokens, which will remain on the battlefield even if the vehicle leaves play.
Azorius EnsoulMichiko's Reign of Truth, which functions as a pseudo-Cranial Plating for two turns before becoming a threat on its own when it transforms, but the list above also found room for the inclusion of Eater of Virtue, which absorbs the abilities of dead creatures attached to it, making it devastating alongside a Stonecoil Serpent, but also being useful alongside Gingerbrute or Alseid of Life's Bounty.
Orzhov AurasLight-Paws, Emperor's Voice joined Sram, Senior Edificer in Orzhov Auras, giving the archetype enough consistency to, after a few months, reach the Top 8 of a Pioneer Challenge, as well as being widely played in Leagues and Preliminaries, which could mean its return to the Metagame. It's worth mentioning that Kaya's Ghostform, a standard Auras card in Pioneer, is (or was, it's been reported to have been fixed) bugged in Magic Online, and the archetype would likely be even better with its inclusion.
Rakdos AggroMukotai Soulripper may prevail as a threat. Another highlight of the list is Reinforced Ronin as a powerful one-drop that can also crew Mukotai Soulripper, while offering a recurring flow of card advantage alongside Lurrus of the Dream-Den in Late-Game.
Paradoxical OutcomeMoonsnare Prototype allows artifact decks to have a powerful mana boost which, alongside Mox Amber and other 0-cost artifacts, makes it possible to cast Sai, Master Thopterist quickly. After playing multiple 0 or 1 mana artifacts, its goal is to return as many permanents to your hand as possible with Paradoxical Outcome to draw a ridiculous amount of cards, then cast Hullbreaker Horror along with Aetherflux Reservoir to cast a 0-mana spell infinitely, bouncing it with Hullbreaker Horror, to gain infinite life and deal infinite damage.
Azorius HammerLion Sash and The Reality Chip count as creatures that can hold a Colossus Hammer or other equipment if needed, but can also be fetched by Stoneforge Mystic for specific situations. In addition to also being a great graveyard hate in the Maindeck, Lion Sash is a viable threat option in longer matchups when feeding from both players' graveyards, and can grow it or any creature reconfigured with it to stratospheric levels.
Amulet TitanBoseiju, Who Shelters All is probably the best of the Channel Lands cycle, as there are a plethora of legal targets for it in the format and with almost zero deckbuilding concession cost for most of the lists that are interested in having copies of it, and apparently, four copies is never enough for such an efficient answer, as proven by Modern Premier's winning list.
Selesnya TaxesBoseiju, Who Shelters All: the player Parrit ranked seventh in the same event with a Selesnya Taxes list which includes the Boseiju playset, alongside Stoneforge Mystic and Lion Sash.
Mono Blue FaeriesMoon-Circuit Hacker and Ninja of the Deep Hours with Spellstutter Sprite and Faerie Seer, as in Pauper, and using essentially the same spell base, but with the necessary adaptations to the format.
Kuldotha BorosIchor Wellspring effect with Experimental Synthesizer gives a great reason to play Kuldotha Rebirth at Pauper, along with the famous Glint Hawk + Kor Skyfisher package that seemed an obsolete way of obtaining card advantage in the format today, but that can still work very well in a more aggressive game proposal. The addition of Makeshift Munitions to the format also significantly helps decks like this to get the most value out of their permanents, including the tokens created by Kuldotha Rebirth. Makeshift Munitions and the Bounce effects of Kor Skyfisher alongside Voldaren Epicure.
Rakdos AffinityExperimental Synthesizer was also present on Affinity lists, but the highlight of Neon Dynasty for the archetype currently is Reckoner's Bargain which, when cast together with Frogmite or Myr Enforcer, can guarantee a huge amount of extra life, plus two more cards in your hand, being very relevant even against decks other than Burn when the Metagame is so focused on attacking you with small creatures like this last week.