Standard format: best cards from The Brothers' War
09/11/22 0 comments
Today, we present the review of the most powerful cards in The Brothers' War for Standard!Edit Article
The Brothers' War keywordsIn The Brothers' War, we will have some new keywords, as well as some returning abilities.
PrototypeArtifact creatures with Prototype can be cast with two different costs, as an example, we will use Steel Seraph.
PowerstonesHere's some pretty cool ability for artifact decks. We're going to create a token called Powerstone that comes into play tapped, and has "Tap, add one colorless mana. This mana can't be used to cast non-artifact spells." You can use that mana to activate abilities, pay additional costs, or cast artifact spells.
graveyardhas Unearth, you pay the Unearth cost, and bring the creature from your graveyard onto the battlefield. It gains haste, and you exile it at the start of your next end of turn or if it leaves the battlefield.
MeldAnother returning keyword, Meld is the fusion of two cards into one.
The best cards from The Brothers' War for Standard
Bonus: I'll leave some cards that can impact WW along with Siege Veteran: the first is Recruitment Officer helping to keep your gas on later turns, the second is Tocasia's Welcome to help by drawing cards (but only once per turn). And also Myrel, Shield of Argive.