Standard Deck Analysis: Yuta Takahashi's Izzet Dragons
10/12/21 0 comments
In this article, I delve deeper into the Izzet Dragons deck piloted by Yuta Takahashi to win the World Championship.Edit Article
Why Izzet Dragons in this championship
Understanding the Izzet Dragons
almost alwayshave some necessary answer or even more card advantage. Memory Deluge is an excellent cantrip, what surprised me was the use of 4 copies in the main deck by Yuta Takahashi. I believe that expecting a field full of slow blue decks, this card is essential because it's a bit problematic to spend a counter against it, but we don't want opponents to look at 4 or 7 cards and put 2 into their hand. Another pillar of this deck's consistency that digs too well for what we need, and the fact that it has flashback is exactly what makes it not so interesting to use counterspells on. The archetype is already well known, and what makes this list different from others (besides that only this one was world champion) are some very well-thought-out techs for the tournament. In the Arena ladder and in tournaments, we see many copies of Burning Hands in the main deck because they are environments with infested with Mono Green and some Gruul, but in the world we had 3 Mono Green and 1 Gruul with splash for Negate. Takahashi preferred 2 copies of Thundering Rebuke to target other Goldspan Dragon, Smoldering Egg, Old-Growth Troll and Lier, Disciple of the Drowned. The card had been used on the sideboard, so what Takahashi did was to pass the Burning Hands to the sideboard and Rebuke to the main deck.
Let's understand the purpose of each of these cards on Takahashi's list.Spikefield is a great cheap removal for cards like Magda, Brazen Outlaw, Malevolent Hermit // Benevolent Geist, Spikefield's main target, and Lotus Cobra that was used by Seth Manfield in his Mono Green. Fading Hope is a good tempo play against some aggro decks, especially Mono Green, which can take 2-for-1 when removing or pumping a creature. Tokens created by cards like Wrenn and Seven and Ranger Class are also great targets for the new bounce. I always liked Jwari Disruption for the versatility of being a land when needed or a counter when we have enough lands and I believe it has room in that deck. Those who watched the top 4 of the Worlds, realized how good this card can be, Depraz himself must have some nightmares about it after the final games because the way Jwari breaks the curve is very efficient. It's a card that delays your opponent's game by one turn for two mana, and besides, people rarely play around it unless they've seen it in another game. Dissipate is a card to target decks with Lier, Disciple of the Drowned, to counter spells before it enters the field. This is an interesting choice to use in Deluge to exile it or in a Hermit, that is, cards that can be cast from the graveyard. There were few times we saw the card being used, but its function was very specific, and I don't believe it is a good counter for more open tournaments.