
Commander
The Lab Maniac Commander - Kess, Dissident Mage
Last week, we talked about the evolution of Storm to Kess, Dissident Mage. This fact intrigued me, since I have a different conception of Kess than the Storm itself, and so today I will bring you a build of this beautiful lady based on the darling of the cEDH - Laboratory Maniac.
By Thiago, 10/04/19 - 0 comments
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INITIAL CONCEPTIONS
Our friend Human Mago has a unique ability for Magic - recently getting a friend to share it (Jace, Wielder of Mysteries) –, but what really makes it what it is in Commander is the set of your CMC with its type and other features that are combined with the skill itself. The idea of the archetype built around the Maniac is to empty our library to buy a card with him in the field, thus using massive and unbalanced effects that would not work alone.DECK CONSTRUCTION
Several constructions can be made with Color Pie variations, one of the most consistent being the combination with Kess, Dissident Mage, where the focus of the list will be to use low cost spells and reuse them from our graveyard to gain advantage in the game, while controlling our opponents. Our feature pack will include tutors and static effects that prevent opponents from playing, as well as overrides and removals that we may also use to protect ourselves. We can highlight three specific situations of this deck, which are the use of cost reducers to increase the advantage we will get, the presence of low cost mana stones to give consistency to our early game and the option of cards like Snapcaster Mage and Mission Briefing to maximize the instant and spells we will purchase during the match. Noteworthy, too, is the presence of rituals to increase the number of spells cast in one turn, giving the first rounds a bigger explosion - allied with the mana stones.
Option 1
1. Gush; 2. Frantic Search; 3. Pact of Negation; 4. Gitaxian Probe; 5. Laboratory Maniac.Option 2
1. Gush; 2. Frantic Search; 3. Unearth; 4. Gitaxian Probe; 5. Laboratory Maniac.Opção 3
1. Gitaxian Probe; 2. Predict; 3. Laboratory Maniac. 4. Unearth; 5. Street Wraith. The stacks are based on a reality where we will not have access to Lion's Eye Diamond and Yawgmoth's Will, thus requiring mana to be effective beyond the classic initial cantrip. The first one is for a game where we will not have any cancellations in hand, now having access to one of these cards; the second and third are based on discarding our maniac and lowering its cost using Unearth, so we can use a removal or nullification present in our hand.Ad
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