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MTG > Metagame Commander > deck Fynn, the Fangbearer

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    Fynn, the Fangbearer

    Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

Main Deck cards Fynn, the Fangbearer

Strategy

The "Fynn, the Fangbearer" deck in Commander revolves around a key strategy of using small creatures with deathtouch, such as Thornweald Archer, Sedge Scorpion, and Wasteland Viper, to deal damage and spread poison counters thanks to Fynn's ability. This allows you to quickly poison your opponents and aim for a win through poison counters rather than traditional combat damage. Some good points of the deck include its ability to quickly build up poison counters on opponents, putting them on a clock and pressuring them to find answers. Cards like Thornweald Archer and Sedge Scorpion are efficient blockers with deathtouch, providing defense while also being threats. Hornet Queen and Acidic Slime can disrupt opposing strategies and provide additional threats. On the other hand, the deck may struggle against faster, more aggressive decks that can overwhelm your defenses before you're able to set up your poison strategy. Cards like Desert Twister or other exile effects can also pose a threat to your key creatures. Additionally, without ways to protect your key pieces or generate card advantage, you may find yourself running out of steam against more control-oriented decks. Overall, the "Fynn, the Fangbearer" deck offers a unique and flavorful take on Commander gameplay, challenging you to think strategically about poison counters and leveraging deathtouch creatures effectively. With the right support and pilot skill, it can be a fun and competitive choice for your Commander games.

Example deck with Fynn, the Fangbearer

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