| Name | Inquisition |
|---|---|
| Type | Sorcery |
| Description | Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand. |
| Flavor | Many of those entrusted to Primata Delphine's care tended to express themselves with screams. |
| Artist | Anson Maddocks |
| Set | The Dark #47 |
| Wallpaper | |
| Image |
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About Inquisition
Inquisition, Sorcery, designed by Anson Maddocks first released in Aug, 1994 in the set The Dark. It's currently being selled by the minimum price of 5.75.
Inquisition would fit well in a black control or midrange deck that aims to disrupt opponents' strategies by punishing them for having white cards, making it particularly effective against decks that rely on white for key spells or creatures. However, there are arguably better options like Thoughtseize, which not only reveals the opponent's hand but also allows you to choose any card to discard, regardless of color, providing greater versatility. While Inquisition can be useful in specific matchups, its effectiveness may be limited compared to more universally applicable hand disruption spells, so it may not see widespread play in competitive formats.
Rules
02/01/14
If you target yourself with this spell, you must reveal your entire hand to the other players just as any other player would.
Where to buy
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| 3.40 | Visit store |
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![]() | Printing proxies | $ 0.75 | Visit store |
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