| Name | Multiversal Incursion |
|---|---|
| Type | Sorcery |
| Description | For each nontoken creature you control, create a token that's a copy of that creature, except it isn't legendary. |
| Flavor | "There are paths between worlds. Rarely, some of them become open." —Doctor Strange |
| Artist | Lordigan |
| Set | Marvel Super Heroes #68 |
| Wallpaper | |
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About Multiversal Incursion
Multiversal Incursion, Sorcery, designed by Jim Cheung & Jay David Ramos first released in Jun, 2026 in the set Marvel Super Heroes and was printed exactly in 2 different ways.
**Multiversal Incursion** (7 mana, sorcery) fits best in blue-based Commander decks built around powerful nonlegendary creatures with strong ETB triggers, combo pieces, or static value engines—especially blink/value decks, token-doubling builds (e.g., with *Doubling Season*), or creature-based combo shells that want to multiply cards like *Palinchron*, *Agent of Treachery*, or big artifact creatures. It’s weakest in 60-card competitive formats due to its high cost and lack of immediate board protection, but in EDH it can act as a game-ending value explosion. That said, there are often better or more efficient options depending on your goal: *Rite of Replication* (especially kicked) can be stronger for focused copying, *Mystic Reflection* is cheaper and more flexible, *Helm of the Host* provides repeatable copies over time, and classic clone effects like *Spark Double* or *Sakashima of a Thousand Faces* can be more practical in legendary-heavy builds. Overall, it’s a powerful but high-v
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