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MTG > Metagame Commander > deck Alesha, Who Laughs at Fate

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    Alesha, Who Laughs at Fate

    First strike Whenever Alesha attacks, put a +1/+1 counter on it. Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.

Main Deck cards Alesha, Who Laughs at Fate

Strategy

### Alesha, Who Laughs at Fate Commander Deck Overview **Commander:** Alesha, Who Laughs at Fate **Color Identity:** Mardu (White, Black, Red) **Theme:** Reanimation, Aggro, and Disruption --- ### Strategy The deck revolves around Alesha, Who Laughs at Fate, who allows you to bring back creatures from your graveyard to the battlefield, particularly those with low mana costs. This deck focuses on creating a synergy between creature recursion, aggressive attacks, and disruption through various spells. 1. **Reanimation:** Utilize cards like **Animate Dead**, **Entomb**, and **Buried Alive** to fill your graveyard with powerful creatures. Alesha can then bring them back for a low cost, allowing you to maintain board presence and pressure opponents. 2. **Aggro Elements:** Cards like **Accursed Marauder**, **Garna, Bloodfist of Keld**, and **Drana, Liberator of Malakir** provide aggressive threats that can deal damage quickly. Alesha’s ability allows you to attack with these creatures multiple times, keeping the pressure on your opponents. 3. **Card Draw and Disruption:** **Faithless Looting**, **Cathartic Reunion**, and **Deadly Dispute** help you dig through your deck and fill your graveyard while drawing cards. **Chaos Warp** and **Demand Answers** provide removal and disruption to deal with opposing threats. 4. **Utility Lands:** Lands like **Command Tower**, **Bloodstained Mire**, and **Bojuka Bog** ensure you have the right colors of mana while also providing utility, such as graveyard hate. --- ### Good Points - **Versatile Recursion:** Alesha’s ability to bring back creatures from the graveyard means you can recycle threats and maintain board presence effectively. - **Aggressive Playstyle:** The deck can apply pressure quickly, often forcing opponents to respond to your threats rather than developing their own game plan. - **Strong Utility Spells:** The inclusion of removal and card draw spells allows for flexibility in dealing with various situations, making the deck adaptable. - **Synergy with Creatures:** Many creatures in the deck have powerful abilities that trigger when they enter the battlefield, providing additional value when reanimated. --- ### Bad Points - **Graveyard Reliance:** The deck can be vulnerable to graveyard hate. If opponents have effective ways to exile or disrupt your graveyard, your strategy can falter. - **Mana Curve Considerations:** While many creatures are low-cost, you may find yourself needing a balance of mana sources and spells to ensure you can play threats and activate Alesha’s ability consistently. - **Limited Board Control:** While you have some removal options, the deck may struggle against decks that generate a lot of tokens or have strong board presence, as it lacks mass removal. - **Life Total Management:** Some of the aggressive creatures may require you to manage your life total carefully, especially if you’re using cards like **Braids, Arisen Nightmare** that can put you at risk. --- ### Conclusion Overall, "Alesha, Who Laughs at Fate" is a fun and dynamic Commander deck that thrives on reanimation and aggressive play. With a focus on low-cost threats and the ability to bring back powerful creatures, it can keep opponents on their toes. However, it’s essential to be aware of its vulnerabilities and adjust your playstyle accordingly to maximize its strengths.

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