Sobre Alrund, Dios del Cosmos // Hakka, Cuervo Susurrante
Alrund, Dios del Cosmos // Hakka, Cuervo Susurrante, Criatura legendaria — dios, diseñada por Kieran Yanner & Kieran Yanner lanzado por primera vez en Jan, 2021 en edición Kaldheim y fue impreso exactamente en 5 diferentes formas. Actualmente se vende al precio más bajo de C$ 945.98.
Una baraja que se centre en robar y mantener un gran número de cartas se beneficiaría al usar a Alrund, Dios del Cosmos // Hakka, Cuervo Susurrante, ya que puede convertirse en una criatura poderosa con su habilidad de crecer basada en el número de cartas en la mano y cartas predestinadas en el exilio, al mismo tiempo que proporciona ventaja de cartas y manipulación a través de su habilidad al final del turno y efecto de escudriñar. Aunque puede haber otras cartas que ofrezcan efectos similares, la versatilidad de Alrund y su potencial para obtener ventaja de cartas lo convierten en un fuerte contendiente para las barajas que buscan controlar el tablero y superar a los oponentes, lo que lo convierte en una carta que vale la pena considerar para jugar en la estrategia correcta.
Reglas
05/02/21
A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
05/02/21
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
05/02/21
If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land.
05/02/21
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name.
05/02/21
If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield.
05/02/21
In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
05/02/21
The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined.
05/02/21
The words “revealed this way” were inadvertently omitted from the printed card. Alrund’s current Oracle text appears above.
05/02/21
There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
05/02/21
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics.
05/02/21
You may choose any card type, but the ones that may appear in your library are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal (a card type found on some older cards). Supertypes such as snow and basic may not be chosen. Subtypes such as God, Aura, and Forest also may not be chosen.
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