规则
10/11/20
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
10/11/20
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
10/11/20
For spells with in their mana costs, use the value chosen for X to determine the spell’s converted mana cost.
10/11/20
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
10/11/20
The opponent to be dealt damage is chosen at random while the triggered ability is resolving. After that opponent is chosen, you choose whether damage will be dealt to that player or to a planeswalker they control, and if so, which planeswalker. No player may take any actions between the damage recipient being chosen and the damage being dealt.
10/11/20
Vial Smasher’s triggered ability triggers when you cast your first spell each turn, regardless of whose turn it is.
— 评论0
成为第一个发表评论的人