MTG > Metagame Commander > deck Goreclaw, Terror of Qal Sisma
بطاقات سطح السفينة الرئيسية Goreclaw, Terror of Qal Sisma
إستراتيجية
The "Goreclaw, Terror of Qal Sisma" deck in Commander format is a green stompy deck that aims to ramp quickly into big creatures and overwhelm opponents with their power. Goreclaw's ability to reduce the cost of creatures with power 4 or greater by 2 makes it easier to cast your big threats earlier in the game. The deck's strategy revolves around ramping with cards like Sol Ring, Cultivate, Kodama's Reach, and Sakura-Tribe Elder to accelerate your mana and get Goreclaw out as soon as possible. Once Goreclaw is on the battlefield, you can start casting your big creatures like Ghalta, Primal Hunger, Terastodon, and Rampaging Baloths for a reduced cost. The deck also includes card draw engines like Elemental Bond, Garruk's Uprising, and Colossal Majesty to help you draw into more threats and maintain card advantage. Return of the Wildspeaker and Rishkar's Expertise can also provide massive card draw when you have a big creature on the battlefield. Some of the strengths of the deck include its ability to ramp quickly and cast powerful threats ahead of schedule. The deck can also generate card advantage and maintain a steady stream of threats to pressure opponents. However, the deck can be vulnerable to board wipes and removal spells that can disrupt your game plan. It's important to protect your key creatures with cards like Beast Within or Ulvenwald Tracker to ensure they stick around. Overall, the "Goreclaw, Terror of Qal Sisma" deck is a fun and powerful green stompy deck that can overwhelm opponents with its big creatures and efficient ramp. Just be mindful of your vulnerabilities and play smart to maximize your chances of victory.
عينة مع سطح السفينة Goreclaw, Terror of Qal Sisma
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