Quest for Pure Flame 纯火之征程, 结界, 设计者 Cyril Van Der Haegen 首次发布于 Oct, 2009 在编辑中 Zendikar. 见游戏 1 格式: Commander. 目前以最低价出售 ¥ 1.14. 这是一张钥匙卡 3 combos.
纯焰探索在一个专注于迅速对敌人造成伤害的纯红色进攻套牌中会很有益处。它可以通过使你的来源的伤害输出加倍来提供强大的收尾能力,有可能在一个回合内结束游戏。然而,在竞技魔术:聚会中,有更好的选择,比如熔炉或双神的命令,它们提供了类似的效果,而无需任务计数,使它们成为寻求持续最大化伤害输出的套牌的更有效选择。总的来说,虽然纯焰探索有其特定用途,但在高度优化的套牌中可能不会广泛使用。
01/10/09
Both of Quest for Pure Flame’s abilities interact with any kind of damage, not just combat damage.
01/10/09
If a spell causes damage to be dealt, that spell will always identify the source of the damage. In most cases, the source is the spell itself. For example, Lightning Bolt says “Lightning Bolt deals 3 damage to any target.”
01/10/09
If multiple effects modify how damage will be dealt, the player who would be dealt damage or the controller of the creature that would be dealt damage chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target.” Suppose a spell controlled by a player who has activated Quest for Pure Fire’s second ability would deal 5 damage to a player who has cast Mending Hands targeting themselves. The player who would be dealt damage can either (a) prevent 4 damage first and then let Quest for Pure Fire’s effect double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.
01/10/09
If the source of the damage is a permanent, Quest for Pure Flame checks whether you control that permanent at the time that damage is dealt. If the permanent has left the battlefield by then, its last known information is used. If the source of the damage is a spell, whether you control it is obvious. If the source of the damage is a card in some other zone (such as a cycled Jund Sojourners), Quest for Pure Flame checks whether you’re the card’s owner, rather than whether you’re its controller.
01/10/09
If you activate the second ability of more than one Quest for Pure Flame in the same turn, the effects are cumulative. Two such effects will cause damage from sources you control to be multiplied by four; three such effects will cause damage from sources you control to be multiplied by eight.
01/10/09
The first ability will trigger multiple times if multiple sources you control deal damage to a single opponent at once, or if a single source you control deals damage to multiple opponents at once.
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