Beck // Call 贝克 // 召唤, 法术, 设计者 Adam Paquette & Adam Paquette 首次发布于 May, 2013 在编辑中 Dragon's Maze 并准确地印在 2 不同的形状. 目前以最低价出售 0.66. 这是一张钥匙卡 2 combos.
这张卡牌《唤鸣//召集》适合专注于生物策略和抽牌的牌组,特别是在西米克(绿蓝)或阿佐瑞斯(白蓝)牌组中。依赖生成令牌和卡牌优势的牌组会发现这张卡牌很有用,特别是与触发多个生物进场的卡牌结合使用。虽然《唤鸣//召集》通过其融合能力提供了多样性,但在某些牌组中可能有更好的选择,比如《海岸破坏》或《和谐》,这取决于牌组的具体策略和打法。总的来说,《唤鸣//召集》适合在寻求同时利用生物令牌和抽牌的牌组中发挥作用。
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Beck triggers when any creature enters the battlefield, no matter who controls it.
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If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.
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If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
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If you cast Beck // Call as a fused split spell, the triggered ability it creates will be in effect when the Bird creature tokens enter the battlefield. You’ll draw up to four cards.
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If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other.
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On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist.
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Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack.
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Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored.
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To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs.
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When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half.
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When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it.
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You can choose the same object as the target of each half of a fused split spell, if appropriate.
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